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Image embedded data #26
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Hey @ArkuniGIT could you elaborate what the other features are? Im currently working on implementing the first and last of your request. I had a private branch on this but need to fix some bugs. |
You are the best! <3 I didn't really use the other features, so this is my interpretation of the documentation that I could see being very useful in other situtations.
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A little update:
I need this as well as even frames to reszie colliders and trigger events. For now I have a similar feature to Metasprite where you define the pivot point for the entire file in the first animation tag that follows the format "Pivot:x,y".
I have this implemented in one of my branches. Stlll need to do further testing. Add a special tag attribute to each tag to indicate a looping animation (ie. TagNameExample #loop)
This is on the way. Kind of spent most of my day working on something similar. The animations are no longer read-only in unity so you can directly edit the events in unity rather than going into aseprite. But being able to edit it in aseprite is is an option. But I am not sure which way is would be the better route in the long run. |
I think it will be quicker to change/view and less prone to errors if you are drawing the pivot, rather than writing it.
Great idea!
I think this varies from developer to developer, but I like the idea of not having to touch the asprite importer settings and being able to define it all in the file itself. |
What if you change the animation? Like adding a couple of extra frames/seconds to the beginning of the animation, then upon reimport, your events will need to be readjusted. I think it is easier to control if defined alongside the animation in the aseprite file. |
The events are index based so they likely will get shifted. But I am in love with the idea of creating a bounding box for the collider in aseprite rather than unity. Im really considering the long term and steering clear of anything "breaking" when there is a major unity update. |
Could be resolved with #36 |
It would be nice I was able to embed data into the image itself, similar to how MetaSprite does it:
https://github.com/WeAthFoLD/MetaSprite/wiki/Metadata
Specifically...
MetaSprite has a few more, but for now, these would be great timesavers and painkillers.
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