Replies: 2 comments 9 replies
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There is currently no converter from any kind of text format. Can you explain why you would need this? Is it not easier to build stuff in-game? Or if you want to externally generate schematics, then there is no point doing it to a text format, you can just directly create the actual schematic file in NBT format. There are a number of libraries to create Litematica schematics, at least for Python and JavaScript if I remember right. |
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I'd advise to use Sponge v2 format (https://github.com/SpongePowered/Schematic-Specification/blob/master/versions/schematic-2.md) instead of v3, as it's supported by Litematica, WorldEdit and some other programs. My library does handle Sponge v2 and (only) writes to a .schem file (Sponge v2 format) - you could use this page's source code to base yourself on: |
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Is it possible to make a schematic file using a txt file filled with info about block postions. I've got the example converted to a .schem but it fails to load.
For example:
1 0 0 oak_plank
2 0 0 oak_plank
3 0 0 oak_plank
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