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If I'm reading the convertLottie function correctly, for webm and webp, the file gets converted to a series of PNGs by lottieconvert, then ffmpeg is invoked to convert that series of PNGs to the desired target.
Having an apng target still requires ffmpeg to assemble the pngs into an apng, but might be less resource-intensive.
Since the process is so simple, there's even a dependency-less golang library to do this, which would eliminate the ffmpeg dependency: https://github.com/kettek/apng
If I'm reading the
convertLottie
function correctly, forwebm
andwebp
, the file gets converted to a series of PNGs bylottieconvert
, thenffmpeg
is invoked to convert that series of PNGs to the desired target.Having an
apng
target still requiresffmpeg
to assemble the pngs into an apng, but might be less resource-intensive.Since the process is so simple, there's even a dependency-less golang library to do this, which would eliminate the
ffmpeg
dependency: https://github.com/kettek/apngSupport for
apng
is quite good: https://caniuse.com/apngThe text was updated successfully, but these errors were encountered: