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IF YOU ARE LOOKING TO MAKE A NOODLE EXTENSIONS LEVEL

please whatever you do DO NOT USE THIS. This is bad. A few more notes before you leave though;

  • This requires that you have some python experience.
  • This is bad.
  • If you have python experience, I heavily suggest you use this instead. It is a copy of the demo.js in python, which is much better than this.
  • If you'd rather use this, I have a few other things to say:
    • dont
    • If you really wanna use this, then I assume you have python experience. Enough to understand how the script works.
    • Since it's absolute trash, I will not be giving out any more support.
    • I will be finishing the Wiki. However, if something does not make sense, do not count on me to help you with it.
    • Good luck.

Python Noodle Extensions Editor (PNEE)

Current Version: 2.1.0
Check your installed version by doing pip show NoodleExtensions. If you are not on 2.1.0, do pip install --ugprade NoodleExtensions.

PNEE

my to-do list

If you want to know what's currently on my to-do list, you can go here! Pull requests, feedback, issues, and more are appreciated. If you'd like to contact me, you can do so on discord at megamaz#1020

What is it?

This is a Python Noodle Extensions Editor for Beat Saber levels. Manually editing a JSON file over a long period of time can get really annoying, so this should speed up the process!\

Links

Sample

import noodleExtensions as NE

editor = NE.NoodleExtensions(r"level.datpath")

# assign to a new track
dropNote = NE.Note(5, 1, 0, 0, 8)
editor.editNote(dropNote, NE.Note(5, 1, 0, 0, 8, _track="FallDownTrack"))

FallDownTrack = NE.AnimateTrack(2, "FallDownTrack", 2, _position=[
  [0, 100, 0, 0], # be in the sky before it appears
  [0, 0, 0, 0.75, "easeOutBounce"], # fall down in front of player and finish animation just in time for the player to hit it
])
editor.animateTrack(FallDownTrack)

# push events to the level.dat so it can be ready to play
editor.pushChanges()

Pull Request

To make a pull request, please test your code either using pytest or your python testing env. of your choice.
I will not be accepting any form of pull request if the test files have not been modified to fit your modifications.

  1. Fork this project
  2. Edit code
  3. Test your code
  4. If check 3 is done, move on to step 5
  5. Make the pull request

Current Issues:

  • using editNote/editWall multiple times on the same notes/blocks will clear the current _customData

Currently testing features (checked features have been tested and are working)

  • updateDependencies
  • pushChanges
  • getNote
  • getWall
  • editNote
  • editWall
  • animateTrack
  • assignPathAnimation
  • assignTrackParent
  • assignPlayerToTrack