The game has been developed with OpenGl and C++. It is nothing fancy, this is an old project (you can tell by the use of immediate mode).
Tested on Windows 10
- The
freeglut.dll
version in thebuild
folder isx64
, you might need to download compiled library forx86
systems - Collision detection is based on Axis Oriented Bounding Boxes, that's why you might occasionally hit somewhere off
- No shadows
- For some odd reason, textures on car does not appear
- Only image format can be read is
TGA
Execute ./run.sh