Releases: michaelkolesidis/emoji-minesweeper
Releases · michaelkolesidis/emoji-minesweeper
Emoji Minesweeper 4.2.0
Changelog:
- Added webmanifest and icons to facilitate adding game to home screen
- Help panel text content change
- Page restructure for sticky footer functionality
- New footer
- Changed license to GNU Affero General Public License
Emoji Minesweeper 4.0.0
Changelog
- Three levels (beginner, intermediate, expert)
- Seperate stats for each level
- Flower mode using flowers instead of mines and a new emoji set
- UI redesign
- Five new emoji buttons
- Keyboard shortcuts for level and mode changes
- Flag mode for touchscreens
- Help
- Moves counter and inclusion of moves in stats
- When player looses and flagged cell does not contain a mine it gets marked with an X
- Project name change (Emoji Minesweeper instead of Minesweeper Emoji)
- Extensive code refactoring
- Elimination of hard-coded values in canvas, ability for easy implementation of adjustable cell size in the future
- New extensive readme
Minesweeper Emoji 2.3.0
Changelog
- Board fade-in effect
- Eliminate element displacement while loading
- Added win percentage calculation in stats panel
- Stats panel redesign
- New main color
- Various styling tweaks and corrections
- Code reorganization
- Code cleanup
- Addition of explanatory comments
- Updated readme
- New screenshots
Minesweeper Emoji v2.1.2
Changelog:
- Added new best time functionality
- Empty cells are filled with the partying face emoji and timer turns gold when the player has made a new best time
- Message informing that the player has made a new best time
- Fixed bug in endgame, that allowed the player to click again on mines
- Fixed other bugs
- Styling
Minesweeper Emoji v2.0.1
Changelog:
- Fixed endgame bug affecting won games counter
- Defined background for embeded use
Minesweeper Emoji v2.0.0
Changelog:
- Timer indicator
- Indicators update and reallignment
- Store games played, games won and best time to local storage
- Stats button and stats panel
- Styling
- Bug fixes
- Updated readme
- Update to p5.js 1.5.0
- Animated header on hover
- Updated footer with animated logo
Minesweeper Emoji v1.7.0
Changelog:
- Prevent revealed cells from being flagged
- Removed flagged cell from flagged cells count when revealed
- Responsive game layout design
- Code cleanup
- Styling
Minesweeper Emoji v1.6.0
Changelog:
- Number of mines and of flagged cells indicators
- Number of flagged cells becomes red if there are more flagged cells than the number of mines bomb
Minesweeper Emoji v1.4.1
Changelog:
- Different emoji for detonated bomb (💥)
- Styling updates
- Readme update
Minesweeper Emoji v1.3.1
Changelog:
- Ensure that first click is not on a mine
- Using minified version of p5.js
- New win emoji
- Code refactoring
- Typos