Better Spectator Mode #4537
SaundersJE97
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I understand we can use 'm' to manually control the camera. But wouldn't it be a better idea to use the Spectator Blueprint as an alternative manual control. This spectator emulates the controls of the editor (see: https://youtu.be/AN2PbE26mAk?t=390) It would be easier to see what is happening within the scene rather than pressing m and navigating around. I know it's very easy to add it to the level, but it could help newer users of the unreal engine and simulator.
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