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UVAtlasTool
This UVAtlas sample is an implementation of the uvatlas command-line sample from the DirectX SDK using UVAtlas, DirectXTex, and DirectXMesh rather than D3DX. This tool imports geometry and generates an isochart mesh.
The original tool imported from legacy X files. This version imports from Wavefront OBJ or VBO files.
uvatlas cup.obj -t -c
This loads the geometry in a Wavefront OBJ file 'cup.obj', generates normals (using weight by angle), generates an isochart, and then writes the result to cup.sdkmesh as well as a visualization to cup_texture.sdkmesh both using a material set that colors each face by which chart it belongs to in the atlas.
All content and source code for this package are subject to the terms of the MIT License.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.
- Universal Windows Platform apps
- Windows desktop apps
- Windows 11
- Windows 10
- Windows 8.1
- Xbox One
- Xbox Series X|S
- Windows Subsystem for Linux
- x86
- x64
- ARM64
- Visual Studio 2022
- Visual Studio 2019 (16.11)
- clang/LLVM v12 - v18
- GCC 10.5, 11.4, 12.3
- MinGW 12.2, 13.2
- CMake 3.20