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As far as I know, this is a problem with transforming objects. A workaround you could try for this would be to wrap the |
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Similar to #62, I'm trying to make the Tilt be based off of a container, as without it, the tilting is jumpy near the edges as the element tries to go back to the original position, triggering the Tilt, and repeating.
brave_c1i6xU10Z4.mp4
There doesn't seem to be an easy way to do this, maybe manually adding your own calculations for mouse position for the parent element and using tiltAngleXManual and tiltAngleYManual to move it. The solution in #62 doesn't work for my case, and seems to only work when trackOnWindow is true. Is there any way to do this, and if not, would this be classified as a "bug"?
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