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build.sh
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build.sh
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#!/usr/bin/env bash
usage()
{
echo "Usage: $0 [managed] [native] [BuildArch] [BuildType] [clean] [verbose] [clangx.y] [platform] [cross] [skiptests] [staticLibLink] [cmakeargs] [makeargs]"
echo "managed - optional argument to build the managed code"
echo "native - optional argument to build the native code"
echo "The following arguments affect native builds only:"
echo "BuildArch can be: x64, x86, arm, arm-softfp, arm64"
echo "BuildType can be: debug, release"
echo "clean - optional argument to force a clean build."
echo "verbose - optional argument to enable verbose build output."
echo "clangx.y - optional argument to build using clang version x.y."
echo "platform can be: FreeBSD, Linux, NetBSD, OSX, Windows"
echo "cross - optional argument to signify cross compilation,"
echo " - will use ROOTFS_DIR environment variable if set."
echo "skiptests - skip the tests in the './bin/*/*Tests/' subdirectory."
echo "staticLibLink - Optional argument to statically link any native library."
echo "generateversion - if building native only, pass this in to get a version on the build output."
echo "cmakeargs - user-settable additional arguments passed to CMake."
exit 1
}
setup_dirs()
{
echo Setting up directories for build
mkdir -p "$__BinDir"
mkdir -p "$__IntermediatesDir"
}
# Performs "clean build" type actions (deleting and remaking directories)
clean()
{
echo "Cleaning previous output for the selected configuration"
rm -rf "$__BinDir"
rm -rf "$__IntermediatesDir"
setup_dirs
}
# Check the system to ensure the right pre-reqs are in place
check_native_prereqs()
{
echo "Checking pre-requisites..."
# Check presence of CMake on the path
hash cmake 2>/dev/null || { echo >&2 "Please install cmake before running this script"; exit 1; }
# Check for clang
hash clang-$__ClangMajorVersion.$__ClangMinorVersion 2>/dev/null || hash clang$__ClangMajorVersion$__ClangMinorVersion 2>/dev/null || hash clang 2>/dev/null || { echo >&2 "Please install clang before running this script"; exit 1; }
}
# Prepare the system for building
prepare_managed_build()
{
# Run Init-Tools to restore BuildTools and ToolRuntime
$__scriptpath/init-tools.sh
}
prepare_native_build()
{
# Specify path to be set for CMAKE_INSTALL_PREFIX.
# This is where all built CoreClr libraries will copied to.
export __CMakeBinDir="$__BinDir"
# Configure environment if we are doing a clean build.
if [ $__CleanBuild == 1 ]; then
clean
fi
# Configure environment if we are doing a verbose build
if [ $__VerboseBuild == 1 ]; then
export VERBOSE=1
fi
# If managed build is supported, then generate version
if [ $__buildmanaged == true ]; then
__generateversionsource=true
fi
# Ensure tools are present if we will generate version.c
if [ $__generateversionsource == true ]; then
$__scriptpath/init-tools.sh
fi
# Generate version.c if specified, else have an empty one.
__versionSourceFile=$__scriptpath/bin/obj/version.c
if [ ! -e "${__versionSourceFile}" ]; then
if [ $__generateversionsource == true ]; then
$__scriptpath/Tools/dotnetcli/dotnet $__scriptpath/Tools/MSBuild.exe "$__scriptpath/build.proj" /t:GenerateVersionSourceFile /p:GenerateVersionSourceFile=true /v:minimal
else
__versionSourceLine="static char sccsid[] __attribute__((used)) = \"@(#)No version information produced\";"
echo $__versionSourceLine > $__versionSourceFile
fi
fi
}
build_managed()
{
__buildproj=$__scriptpath/build.proj
__buildlog=$__scriptpath/msbuild.log
__binclashlog=$__scriptpath/binclash.log
__binclashloggerdll=$__scriptpath/Tools/Microsoft.DotNet.Build.Tasks.dll
$__scriptpath/Tools/dotnetcli/dotnet $__scriptpath/Tools/MSBuild.exe "$__buildproj" /m /nologo /verbosity:minimal "/flp:Verbosity=normal;LogFile=$__buildlog" "/flp2:warningsonly;logfile=$__scriptpath/msbuild.wrn" "/flp3:errorsonly;logfile=$__scriptpath/msbuild.err" "/l:BinClashLogger,$__binclashloggerdll;LogFile=$__binclashlog" /p:ConfigurationGroup=$__BuildType /p:TargetOS=$__BuildOS /p:OSGroup=$__BuildOS /p:SkipTests=$__SkipTests /p:COMPUTERNAME=$(hostname) /p:USERNAME=$(id -un) /p:TestNugetRuntimeId=$__TestNugetRuntimeId $__UnprocessedBuildArgs
BUILDERRORLEVEL=$?
echo
# Pull the build summary from the log file
tail -n 4 "$__buildlog"
echo Build Exit Code = $BUILDERRORLEVEL
}
build_native()
{
# All set to commence the build
echo "Commencing build of corefx native components for $__BuildOS.$__BuildArch.$__BuildType"
cd "$__IntermediatesDir"
# Regenerate the CMake solution
echo "Invoking cmake with arguments: \"$__nativeroot\" $__CMakeArgs $__CMakeExtraArgs"
"$__nativeroot/gen-buildsys-clang.sh" "$__nativeroot" $__ClangMajorVersion $__ClangMinorVersion $__BuildArch $__CMakeArgs "$__CMakeExtraArgs"
# Check that the makefiles were created.
if [ ! -f "$__IntermediatesDir/Makefile" ]; then
echo "Failed to generate native component build project!"
exit 1
fi
# Get the number of processors available to the scheduler
# Other techniques such as `nproc` only get the number of
# processors available to a single process.
if [ `uname` = "FreeBSD" ]; then
NumProc=`sysctl hw.ncpu | awk '{ print $2+1 }'`
elif [ `uname` = "NetBSD" ]; then
NumProc=$(($(getconf NPROCESSORS_ONLN)+1))
else
NumProc=$(($(getconf _NPROCESSORS_ONLN)+1))
fi
# Build
echo "Executing make install -j $NumProc $__MakeExtraArgs"
make install -j $NumProc $__MakeExtraArgs
if [ $? != 0 ]; then
echo "Failed to build corefx native components."
exit 1
fi
echo "CoreFX native components successfully built."
echo "Product binaries are available at $__BinDir"
}
__scriptpath=$(cd "$(dirname "$0")"; pwd -P)
__nativeroot=$__scriptpath/src/Native
__packageroot=$__scriptpath/packages
__sourceroot=$__scriptpath/src
__rootbinpath="$__scriptpath/bin"
__generateversionsource=false
__buildmanaged=false
__buildnative=false
__TestNugetRuntimeId=win7-x64
# Use uname to determine what the CPU is.
CPUName=$(uname -p)
# Some Linux platforms report unknown for platform, but the arch for machine.
if [ $CPUName == "unknown" ]; then
CPUName=$(uname -m)
fi
case $CPUName in
i686)
__BuildArch=x86
;;
x86_64)
__BuildArch=x64
;;
armv7l)
__BuildArch=arm
;;
aarch64)
__BuildArch=arm64
;;
*)
echo "Unknown CPU $CPUName detected, configuring as if for x64"
__BuildArch=x64
;;
esac
# Use uname to determine what the OS is.
OSName=$(uname -s)
case $OSName in
Darwin)
__HostOS=OSX
__TestNugetRuntimeId=osx.10.10-x64
;;
FreeBSD)
__HostOS=FreeBSD
# TODO: Add native version
__TestNugetRuntimeId=osx.10.10-x64
;;
Linux)
__HostOS=Linux
if [ ! -e /etc/os-release ]; then
echo "Cannot determine Linux distribution, assuming Ubuntu 14.04"
__TestNugetRuntimeId=ubuntu.14.04-x64
else
source /etc/os-release
__TestNugetRuntimeId=$ID.$VERSION_ID-$__BuildArch
fi
;;
NetBSD)
__HostOS=NetBSD
# TODO: Add native version
__TestNugetRuntimeId=osx.10.10-x64
;;
*)
echo "Unsupported OS '$OSName' detected. Configuring as if for Ubuntu."
__HostOS=Linux
__TestNugetRuntimeId=ubuntu.14.04-x64
;;
esac
__BuildOS=$__HostOS
__BuildType=Debug
__CMakeArgs=DEBUG
__CMakeExtraArgs=""
__MakeExtraArgs=""
BUILDERRORLEVEL=0
# Set the various build properties here so that CMake and MSBuild can pick them up
__UnprocessedBuildArgs=
__CleanBuild=false
__CrossBuild=0
__SkipTests=false
__ServerGC=0
__VerboseBuild=false
__ClangMajorVersion=3
__ClangMinorVersion=5
while :; do
if [ $# -le 0 ]; then
break
fi
lowerI="$(echo $1 | awk '{print tolower($0)}')"
case $lowerI in
-\?|-h|--help)
usage
exit 1
;;
managed)
__buildmanaged=true
;;
native)
__buildnative=true
;;
x86)
__BuildArch=x86
;;
x64)
__BuildArch=x64
;;
arm)
__BuildArch=arm
;;
arm-softfp)
__BuildArch=arm-softfp
;;
arm64)
__BuildArch=arm64
;;
debug)
__BuildType=Debug
;;
release)
__BuildType=Release
__CMakeArgs=RELEASE
;;
clean)
__CleanBuild=1
;;
verbose)
__VerboseBuild=1
;;
staticliblink)
__CMakeExtraArgs="$__CMakeExtraArgs -DCMAKE_STATIC_LIB_LINK=1"
;;
generateversion)
__generateversionsource=true
;;
clang3.5)
__ClangMajorVersion=3
__ClangMinorVersion=5
;;
clang3.6)
__ClangMajorVersion=3
__ClangMinorVersion=6
;;
clang3.7)
__ClangMajorVersion=3
__ClangMinorVersion=7
;;
clang3.8)
__ClangMajorVersion=3
__ClangMinorVersion=8
;;
freebsd)
__BuildOS=FreeBSD
__TestNugetRuntimeId=osx.10.10-x64
;;
linux)
__BuildOS=Linux
# If the Host OS is also Linux, then use the RID of the host.
# Otherwise, override it to Ubuntu by default.
if [ "$__HostOS" != "Linux" ]; then
__TestNugetRuntimeId=ubuntu.14.04-x64
fi
;;
netbsd)
__BuildOS=NetBSD
__TestNugetRuntimeId=osx.10.10-x64
;;
osx)
__BuildOS=OSX
__TestNugetRuntimeId=osx.10.10-x64
;;
windows)
__BuildOS=Windows_NT
__TestNugetRuntimeId=win7-x64
;;
cross)
__CrossBuild=1
;;
skiptests)
__SkipTests=true
;;
cmakeargs)
if [ -n "$2" ]; then
__CMakeExtraArgs="$__CMakeExtraArgs $2"
shift
else
echo "ERROR: 'cmakeargs' requires a non-empty option argument"
exit 1
fi
;;
makeargs)
if [ -n "$2" ]; then
__MakeExtraArgs="$__MakeExtraArgs $2"
shift
else
echo "ERROR: 'makeargs' requires a non-empty option argument"
exit 1
fi
;;
useservergc)
__ServerGC=1
;;
*)
__UnprocessedBuildArgs="$__UnprocessedBuildArgs $1"
esac
shift
done
# If neither managed nor native are passed as arguments, default to building both
if [ "$__buildmanaged" = false -a "$__buildnative" = false ]; then
__buildmanaged=true
__buildnative=true
fi
# Disable the native build when targeting Windows.
if [ "$__BuildOS" != "$__HostOS" ]; then
echo "Warning: cross compiling native components is not yet supported"
__buildnative=false
fi
if [ ! -e "$__nativeroot" ]; then
__buildnative=false
fi
# Set the remaining variables based upon the determined build configuration
__IntermediatesDir="$__rootbinpath/obj/$__BuildOS.$__BuildArch.$__BuildType/Native"
__BinDir="$__rootbinpath/$__BuildOS.$__BuildArch.$__BuildType/Native"
# Make the directories necessary for build if they don't exist
setup_dirs
# Configure environment if we are doing a cross compile.
if [ "$__CrossBuild" == 1 ]; then
export CROSSCOMPILE=1
if ! [[ -n "$ROOTFS_DIR" ]]; then
export ROOTFS_DIR="$__scriptpath/cross/rootfs/$__BuildArch"
fi
fi
export CORECLR_SERVER_GC="$__ServerGC"
if $__buildnative; then
# Check prereqs.
check_native_prereqs
# Prepare the system
prepare_native_build
# Build the corefx native components.
build_native
# Build complete
fi
if $__buildmanaged; then
# Prepare the system
prepare_managed_build
# Build the corefx native components.
build_managed
# Build complete
fi
# If managed build failed, exit with the status code of the managed build
if [ $BUILDERRORLEVEL != 0 ]; then
exit $BUILDERRORLEVEL
fi
exit $BUILDERRORLEVEL