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UBD: Understanding By Design

The UBD technique of curriculum design was created by Jay McTighe and Grant Wiggins and outlined in their book, "Understanding By Design". UBD is a process of "backwards design" where the curriculum designer works through three stages, starting with the desired goals of the learning experience and moving backwards through assessments and then to the lesson design. It bears some similarities to TDD (test-driven development) processes in Engineering, where tests are to be written before the code. Use this template to outline your workshop's desired outcomes.

Workshop Title

Workshop Source

List the workshop source from Microsoft Learn (usually a module)

Stage 1: Desired Results

List your established goals of the workshop experience here. These are the takeaways that you want students to have after completing the workshop.

  1. Students will be skilled at:

  2. Students will be able to independently use their learning to:

Stage 2: Evidence

List any evaluative criteria and Assessment Evidence. Students will demonstrate their understanding of the concepts by doing the following:

  1. Performance Tasks (these are tasks that a student can complete to demonstrate comprehension, such as a quiz or code challenge)

Stage 3: Learning Plan

Now you are ready to build out your lesson plan. Summarize the key learning events here by creating an outline of the milestones that you can lay out to structure the course.

  1. List the key learning events in the workshop - for a one-hour workshop, we recommend 5 milestones