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Physijs_Tutorials

A set of tutorials to get started with the latest Physijs library. Library version used: Physijs: Latest Three.js v 80

Demo Screenshots

Here are a few snapshots of the tutorial demos.

Simple Box: Shows how to add a single rigid body - Live Demo alt text

Multiple Boxes: Shows how to add multiple rigid bodies - Live Demo alt text

Simple Raycast: Shows how to identify objects through raycast into the world - Live Demo alt text

Shooting: Showing how to handle keyboard events to launch projectile in the viewing direction for shooting boxes - Live Demo alt text

Simple Joint: Shows how to add a simple point to point constraint - Live Demo alt text

Simple Ball: Showing how to create rolling ball physics - Live Demo alt text

Picking: Shows how to handle mouse events to pick a rigid body - Live Demo alt text