Skip to content

Latest commit

 

History

History
103 lines (70 loc) · 5.43 KB

CONTRIBUTING.md

File metadata and controls

103 lines (70 loc) · 5.43 KB

Contributing to Maestro

Thank you for considering contributing to the project!

We welcome contributions from everyone and generally try to be as accommodating as possible. However, to make sure that your time is well spent, we separate the types of contributions in the following types:

  • Type A: Simple fixes (bugs, typos) and cleanups
    • You can open a pull request directly, chances are high (though never guaranteed) that it will be merged.
  • Type B: Features and major changes (i.e. refactoring)
    • Unless you feel adventurous and wouldn't mind discarding your work in the worst-case scenario, we advise to open an issue or a PR with a suggestion first where you will describe the problem you are trying to solve and the solution you have in mind. This will allow us to discuss the problem and the solution you have in mind.

Side-note on refactoring

Our opinion on refactorings is generally that of - don't fix it if it isn't broken. Though we acknowledge that there are multiple areas where code could've been structured in a cleaner way, we believe there are no massive tech debt issues in the codebase. As each change has a probability of introducing a problem (despite all the test coverage), be mindful of that when working on a refactoring and have a strong justification prepared.

Lead times

We strive towards having all public PRs reviewed within a week, typically even faster than that. If you believe that your PR requires more urgency, please contact us on a public Maestro Slack channel.

Once your PR is merged, it usually takes about a week until it becomes publicly available and included into the next release.

Testing

There are 3 ways to test your changes:

  • Integration tests
    • Run them via ./gradlew :maestro-test:test (or from IDE)
    • Tests are using real implementation of most components except for Driver. We use FakeDriver which pretends to be a real device.
  • Manual testing
    • Run ./maestro instead of maestro to use your local code.
  • Unit tests
    • All the other tests in the projects. Run them via ./gradlew test (or from IDE)

If you made changes to the CLI, rebuilt it with ./gradlew :maestro-cli:installDist. This will generate a startup shell script in ./maestro-cli/build/install/maestro/bin/maestro. Use it instead of globally installed maestro.

If you made changes to the iOS XCUITest driver, rebuild it by running ./maestro-ios-xctest-runner/build-maestro-ios-runner.sh.

Running on Android

Maestro requires 2 artifacts to run on Android:

  • maestro-app.apk - the host app. Does nothing.
  • maestro-server.apk - the test runner app. Starts an HTTP server inside an infinite JUnit/UIAutomator test.

These artifacts are built by ./gradlew :maestro-android:assemble and ./gradlew :maestro-android:assembleAndroidTest, respectively. They are placed in maestro-android/build/outputs/apk, and are copied over to maestro-client/src/main/resources.

Running on iOS

Maestro requires 3 artifacts to run on iOS:

  • maestro-driver-ios - the host app for the test runner. Does nothing and is not installed.
  • maestro-driver-iosUITests-Runner.app - the test runner app. Starts an HTTP server inside an infinite XCTest.
  • maestro-driver-ios-config.xctestrun - the configuration file required to run the test runner app.

These artifacts are built by the build-maestro-ios-runner.sh script. It places them in maestro-ios-driver/src/main/resources.

Artifacts and the CLI

maestro-cli depends on both maestro-ios-driver and maestro-client. This is how the CLI gets these artifacts.

Debugging

Maestro stores logs for every test run in the following locations:

  • CLI Logs: ~/.maestro/tests/*/maestro.log
  • iOS test runner logs: ~/Library/Logs/maestro/xctest_runner_logs

Architectural considerations

Keep the following things in mind when working on a PR:

  • Maestro class is serving as a target-agnostic API between you and the device.
    • Maestro itself should not know or care about the concept of commands.
  • Orchestra class is a layer that translates Maestro commands (represented by MaestroCommand) to actual calls to Maestro API.
  • Maestro and Orchestra classes should remain completely target (Android/iOS/Web) agnostic.
    • Use Driver interface to provide target-specific functionality.
    • Maestro commands should be as platform-agnostic as possible, though we do allow for exceptions where they are justified.
  • Maestro CLI is supposed to be cross-platform (Mac OS, Linux, Windows).
  • Maestro is designed to run locally as well as on Maestro Cloud. That means that code should assume that it is running in a sandbox environment and shouldn't call out or spawn arbitrary processes based on user's input
    • For that reason we are not allowing execution of bash scripts from Maestro commands.
    • For that reason, MaestroCommand class should be JSON-serializable (and is a reason we haven't moved to sealed class)
  • We do not use mocks. Use fakes instead (e.g. FakeDriver).

How to

Add new command

Follow these steps:

  • Define a new command in Commands.kt file, implementing Command interface.
  • Add a new field to MaestroCommand class, following the example set by other commands.
  • Add a new field to YamlFluentCommand to map between yaml representation and MaestroCommand representation.
  • Handle command in Orchestra class.
    • If this is a new functionality, you might need to add new methods to Maestro and Driver APIs.
  • Add a new test to IntegrationTest.