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VolumeBasedLipSyncSample.cs
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VolumeBasedLipSyncSample.cs
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#nullable enable
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using Cysharp.Threading.Tasks;
using Mochineko.FacialExpressions.Blink;
using Mochineko.FacialExpressions.Emotion;
using Mochineko.FacialExpressions.Extensions.VRM;
using Mochineko.FacialExpressions.LipSync;
using Mochineko.Relent.Resilience;
using Mochineko.Relent.UncertainResult;
using Mochineko.SimpleAudioCodec;
using Mochineko.VOICEVOX_API;
using Mochineko.VOICEVOX_API.QueryCreation;
using Mochineko.VOICEVOX_API.Synthesis;
using Newtonsoft.Json;
using UnityEngine;
using UnityEngine.Assertions;
using UniVRM10;
using VRMShaders;
namespace Mochineko.FacialExpressions.Samples
{
// ReSharper disable once InconsistentNaming
internal sealed class VolumeBasedLipSyncSample : MonoBehaviour
{
[SerializeField]
private string path = string.Empty;
[SerializeField]
private string text = string.Empty;
[SerializeField]
private int speakerID;
[SerializeField]
private AudioSource? audioSource = null;
[SerializeField]
private bool skipSpeechSynthesis = false;
[SerializeField]
private BasicEmotion basicEmotion = BasicEmotion.Neutral;
[SerializeField]
private float emotionWeight = 1f;
[SerializeField]
private float emotionFollowingTime = 1f;
[SerializeField]
private float volumeSmoothTime = 0.1f;
[SerializeField]
private float volumeMultiplier = 1f;
private VolumeBasedLipAnimator? lipAnimator;
private IDisposable? eyelidAnimationLoop;
private ExclusiveFollowingEmotionAnimator<BasicEmotion>? emotionAnimator;
private AudioClip? audioClip;
private readonly IPolicy<AudioQuery> queryCreationPolicy
= PolicyFactory.BuildQueryCreationPolicy();
private readonly IPolicy<Stream> synthesisPolicy
= PolicyFactory.BuildSynthesisPolicy();
private void Awake()
{
Assert.IsNotNull(audioSource);
}
private async void Start()
{
if (audioSource == null)
{
throw new NullReferenceException(nameof(audioSource));
}
VoiceVoxBaseURL.BaseURL = "http://127.0.0.1:50021";
var binary = await File.ReadAllBytesAsync(
path,
this.GetCancellationTokenOnDestroy());
var instance = await LoadVRMAsync(
binary,
this.GetCancellationTokenOnDestroy());
var lipMorpher = new VRMLipMorpher(instance.Runtime.Expression);
lipAnimator = new VolumeBasedLipAnimator(
lipMorpher,
Viseme.aa,
audioSource,
smoothTime: volumeSmoothTime,
volumeMultiplier: volumeMultiplier,
samplesCount: 1024);
var eyelidFrames = ProbabilisticEyelidAnimationGenerator.Generate(
Eyelid.Both,
blinkCount: 20);
var eyelidMorpher = new VRMEyelidMorpher(instance.Runtime.Expression);
var eyelidAnimator = new SequentialEyelidAnimator(eyelidMorpher);
eyelidAnimationLoop = new LoopEyelidAnimator(eyelidAnimator, eyelidFrames);
var emotionMorpher = new VRMEmotionMorpher<BasicEmotion>(
instance.Runtime.Expression,
keyMap: new Dictionary<BasicEmotion, ExpressionKey>
{
[BasicEmotion.Neutral] = ExpressionKey.Neutral,
[BasicEmotion.Happy] = ExpressionKey.Happy,
[BasicEmotion.Sad] = ExpressionKey.Sad,
[BasicEmotion.Angry] = ExpressionKey.Angry,
[BasicEmotion.Fearful] = ExpressionKey.Neutral,
[BasicEmotion.Surprised] = ExpressionKey.Surprised,
[BasicEmotion.Disgusted] = ExpressionKey.Neutral,
});
emotionAnimator = new ExclusiveFollowingEmotionAnimator<BasicEmotion>(
emotionMorpher,
followingTime: emotionFollowingTime);
}
private void Update()
{
lipAnimator?.Update();
emotionAnimator?.Update();
}
private void OnDestroy()
{
if (audioClip != null)
{
Destroy(audioClip);
audioClip = null;
}
eyelidAnimationLoop?.Dispose();
}
private static async UniTask<Vrm10Instance> LoadVRMAsync(
byte[] binaryData,
CancellationToken cancellationToken)
{
cancellationToken.ThrowIfCancellationRequested();
return await Vrm10.LoadBytesAsync(
bytes: binaryData,
canLoadVrm0X: true,
controlRigGenerationOption: ControlRigGenerationOption.None,
showMeshes: true,
awaitCaller: new RuntimeOnlyAwaitCaller(),
materialGenerator: null,
vrmMetaInformationCallback: null,
ct: cancellationToken
);
}
[ContextMenu(nameof(SynthesisSpeech))]
public void SynthesisSpeech()
{
SynthesisAsync(
text,
speakerID,
this.GetCancellationTokenOnDestroy())
.Forget();
}
private async UniTask SynthesisAsync(
string text,
int speakerID,
CancellationToken cancellationToken)
{
if (audioSource == null)
{
Debug.LogError(audioSource);
return;
}
if (audioClip != null)
{
Destroy(audioClip);
audioClip = null;
}
audioSource.Stop();
await UniTask.SwitchToThreadPool();
AudioQuery audioQuery;
var createQueryResult = await queryCreationPolicy.ExecuteAsync(
async innerCancellationToken => await QueryCreationAPI.CreateQueryAsync(
HttpClientPool.PooledClient,
text: text,
speaker: speakerID,
coreVersion: null,
cancellationToken: innerCancellationToken),
cancellationToken);
if (createQueryResult is IUncertainSuccessResult<AudioQuery> createQuerySuccess)
{
audioQuery = createQuerySuccess.Result;
Debug.Log(
$"[VOICEVOX_API.Samples] Succeeded to create query from text:{text} -> {JsonConvert.SerializeObject(audioQuery)}.");
}
else if (createQueryResult is IUncertainRetryableResult<AudioQuery> createQueryRetryable)
{
Debug.LogError(
$"[VOICEVOX_API.Samples] Failed to create query because -> {createQueryRetryable.Message}.");
return;
}
else if (createQueryResult is IUncertainFailureResult<AudioQuery> createQueryFailure)
{
Debug.LogError(
$"[VOICEVOX_API.Samples] Failed to create query because -> {createQueryFailure.Message}.");
return;
}
else
{
throw new UncertainResultPatternMatchException(nameof(createQueryResult));
}
// Synthesize speech from AudioQuery by VOICEVOX synthesis API.
Stream stream;
var synthesisResult = await synthesisPolicy.ExecuteAsync(
async innerCancellationToken => await SynthesisAPI.SynthesizeAsync(
HttpClientPool.PooledClient,
audioQuery: audioQuery,
speaker: speakerID,
enableInterrogativeUpspeak: null,
coreVersion: null,
cancellationToken: innerCancellationToken),
cancellationToken);
if (synthesisResult is IUncertainSuccessResult<Stream> synthesisSuccess)
{
stream = synthesisSuccess.Result;
Debug.Log($"[VOICEVOX_API.Samples] Succeeded to synthesis speech from text:{text}.");
}
else if (synthesisResult is IUncertainRetryableResult<Stream> synthesisRetryable)
{
Debug.LogError(
$"[VOICEVOX_API.Samples] Failed to synthesis speech because -> {synthesisRetryable.Message}.");
return;
}
else if (synthesisResult is IUncertainFailureResult<Stream> synthesisFailure)
{
Debug.LogError(
$"[VOICEVOX_API.Samples] Failed to synthesis speech because -> {synthesisFailure.Message}.");
return;
}
else
{
throw new UncertainResultPatternMatchException(nameof(synthesisResult));
}
if (!skipSpeechSynthesis)
{
try
{
// Decode WAV data to AudioClip by SimpleAudioCodec WAV decoder.
audioClip = await WaveDecoder.DecodeBlockByBlockAsync(
stream: stream,
fileName: "Synthesis.wav",
cancellationToken: cancellationToken);
Debug.Log($"[VOICEVOX_API.Samples] Succeeded to decode audio, " +
$"samples:{audioClip.samples}, " +
$"frequency:{audioClip.frequency}, " +
$"channels:{audioClip.channels}, " +
$"length:{audioClip.length}.");
}
catch (Exception e)
{
Debug.LogException(e);
return;
}
finally
{
await stream.DisposeAsync();
}
await UniTask.SwitchToMainThread(cancellationToken);
// Play AudioClip.
audioSource.clip = audioClip;
audioSource.PlayDelayed(0.1f);
}
}
[ContextMenu(nameof(Emote))]
public void Emote()
{
emotionAnimator?
.Emote(new EmotionSample<BasicEmotion>(
basicEmotion,
weight: emotionWeight));
}
}
}