Releases: moritz-h/satisfactory-3d-map
Releases · moritz-h/satisfactory-3d-map
v0.7.1
v0.7.0
Changelog
- Add Blueprint parsing/writing to Python library
- Fix using LOD meshes for simple save objects
- Add and update several game types
- Update asset parsing for UE5 (meshes, textures)
- Rework internal Pak File Explorer
- Switch rendering to left-handed coords to fix some transformation issues
- Internal optimizations, cleanups, and dependency updates
Known Limitations
- Parsing the LOD meshes of the map is not updated yet
v0.6.0
Changelog
- Update save parsing for Update 8 / UE5
- Split the project into a stand alone save parsing library and the map application
- Add Python bindings for the save parsing library
- Many code refactorings and optimizations
Known Limitations
- Reading Pak files not updated for UE5 yet
v0.5.2
Changelog
- Bugfix for shader compilation with AMD driver
v0.5.1
Changelog
- Bugfix for writing invalid non ascii strings on save
v0.5.0
Changelog
- New save data structures, mainly from Update 7
- Read more meshes from Pak
- Improve 3D mouse handling
- Search filter for Pak explorer
- Add version info
- Disable console window
- Several bugfixes and internal optimizations
v0.4.0
v0.4.0