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inslice.go
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/
inslice.go
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package g
import "time"
func IntInSlice(v int, slice []int) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Int8InSlice(v int8, slice []int8) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Int16InSlice(v int16, slice []int16) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Int32InSlice(v int32, slice []int32) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Int64InSlice(v int64, slice []int64) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func RuneInSlice(v rune, slice []rune) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func UintInSlice(v uint, slice []uint) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Uint8InSlice(v uint8, slice []uint8) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Uint16InSlice(v uint16, slice []uint16) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Uint32InSlice(v uint32, slice []uint32) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Uint64InSlice(v uint64, slice []uint64) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func ByteInSlice(v byte, slice []byte) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Float32InSlice(v float32, slice []float32) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Float64InSlice(v float64, slice []float64) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Complex64InSlice(v complex64, slice []complex64) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func Complex128InSlice(v complex128, slice []complex128) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func BoolInSlice(v bool, slice []bool) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func StringInSlice(v string, slice []string) bool {
for i := range slice {
if slice[i] == v {
return true
}
}
return false
}
func TimeInSlice(v time.Time, slice []time.Time) bool {
for i := range slice {
if slice[i].Equal(v) {
return true
}
}
return false
}