Check that pointers are ok before access #134
Merged
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The first part of a group of changes before I even get to Thom's problem.
This PR adds a check before every single access to a pointer that it is not NULL. This will prevent crashes when the user has serialised an object and tried to access it (which happens on save to disk).
I'll come up with a safe way of roundtripping a created model soon, but this will be much nicer than a crash at least!