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Server.cs
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Server.cs
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using System;
using Steamworks;
namespace NEXIS.Livemap
{
public class Server
{
public string ID { get; set; }
public string Name { get; set; }
public string ConnectionAddress { get; set; }
public string Map { get; set; }
public byte MaxPlayers { get; set; }
public int PlayersOnline { get; set; }
public DateTime LastRefresh { get; set; }
public uint Time { get; set; }
public uint Cycle { get; set; }
public bool FullMoon { get; set; }
public string Version { get; set; }
public bool PVP { get; set; }
public bool Gold { get; set; }
public bool HasCheats { get; set; }
public bool HideAdmins { get; set; }
public string Mode { get; set; }
public int RefreshInterval { get; set; }
}
}