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module.xcconfig
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module.xcconfig
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//
// PLACE ANY BUILD DEFINITIONS IN THIS FILE AND THEY WILL BE
// PICKED UP DURING THE APP BUILD FOR YOUR MODULE
//
// see the following webpage for instructions on the settings
// for this file:
// http://developer.apple.com/mac/library/documentation/DeveloperTools/Conceptual/XcodeBuildSystem/400-Build_Configurations/build_configs.html
//
//
// How to add a Framework (example)
//
// OTHER_LDFLAGS=$(inherited) -framework Foo
//
// Adding a framework for a specific version(s) of iPhone:
//
// OTHER_LDFLAGS[sdk=iphoneos4*]=$(inherited) -framework Foo
// OTHER_LDFLAGS[sdk=iphonesimulator4*]=$(inherited) -framework Foo
//
//
// How to add a compiler define:
//
// OTHER_CFLAGS=$(inherited) -DFOO=1
//
//
// IMPORTANT NOTE: always use $(inherited) in your overrides
//
FRAMEWORK_SEARCH_PATHS=$(SRCROOT) /Users/jesse.newcomer/Documents/TapjoySDK_iOS_v9.1.1/Libraries/Tapjoy.embeddedframework /Users/jesse.newcomer/Documents/TapjoySDK_iOS_v9.1.1/Libraries/
OTHER_LDFLAGS=$(inherited) -framework AdSupport -framework CFNetwork -framework CoreGraphics -framework CoreLocation -framework CoreMotion -framework CoreTelephony -framework EventKitUI -framework EventKit -framework Foundation /usr/lib/libsqlite3.0.dylib /usr/lib/libxml2.dylib /usr/lib/libz.dylib -framework MapKit -framework MediaPlayer -framework MessageUI -framework MobileCoreServices -framework QuartzCore -framework Social -framework StoreKit -framework SystemConfiguration -framework Twitter -framework UIKit -framework Tapjoy