Creating README and renaming workflow. #20
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name: "Godot Build and Deploy" | |
on: push | |
env: | |
# The Godot version of the export template you're using. Should match the container.image versions below. | |
GODOT_VERSION: 4.2.2 | |
# The name of the file to generate. | |
EXPORT_NAME: clicky-clicker | |
# The name of your game directory relative to the project root. | |
PROJECT_PATH: clicky-clicker | |
jobs: | |
build-web: | |
name: Web Build | |
runs-on: ubuntu-latest | |
container: | |
image: barichello/godot-ci:4.2.2 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
lfs: true | |
submodules: true | |
- name: Setup | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates/ | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Web Build | |
run: | | |
mkdir -v -p build/web/ | |
cd $PROJECT_PATH | |
godot --headless --verbose --export-release "Web" ../build/web/index.html | |
# Workaround for SharedArrayBuffer support on GitHub Pages | |
# See: https://github.com/godotengine/godot-docs/issues/7084 | |
# https://github.com/godotengine/godot-proposals/issues/6616#issuecomment-1513340085 | |
- name: Inject coi-serviceworker | |
run: | | |
cp external/coi-serviceworker/coi-serviceworker.js build/web/coi-serviceworker.js | |
sed -i 's#\( <script src="index.js"></script>\)# <script src="coi-serviceworker.js"></script>\n\1#g' build/web/index.html | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v4 | |
with: | |
name: web | |
path: build/web | |
deploy-web: | |
name: Web Deploy | |
needs: build-web | |
runs-on: ubuntu-latest | |
# Only run deploy on mainline instead of all branches, like the build step. | |
if: github.ref == 'refs/heads/mainline' | |
permissions: | |
# Grants permissions required to write to gh-pages branch. | |
contents: write | |
steps: | |
# We still need this checkout because github-pages-deploy-action expects it. | |
- name: Checkout | |
uses: actions/checkout@v4 | |
- name: Download Artifact | |
uses: actions/download-artifact@v4 | |
with: | |
name: web | |
path: build/web | |
- name: Deploy to GitHub Pages | |
uses: JamesIves/github-pages-deploy-action@releases/v4 | |
with: | |
branch: gh-pages # The branch the action should deploy to. | |
folder: build/web # The folder the action should deploy. | |
export-windows: | |
name: Windows Export | |
runs-on: ubuntu-latest | |
if: github.ref == 'refs/heads/mainline' && false # remove if you want to enable | |
container: | |
image: barichello/godot-ci:4.2.2 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
- name: Setup | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates/ | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Windows Build | |
run: | | |
mkdir -v -p build/windows | |
cd $PROJECT_PATH | |
godot --headless --verbose --export-release "Windows Desktop" ../build/windows/$EXPORT_NAME.exe | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v1 | |
with: | |
name: windows | |
path: build/windows | |
export-linux: | |
name: Linux Export | |
runs-on: ubuntu-latest | |
if: github.ref == 'refs/heads/mainline' && false # remove if you want to enable | |
container: | |
image: barichello/godot-ci:4.2.2 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
- name: Setup | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates/ | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Linux Build | |
run: | | |
mkdir -v -p build/linux | |
cd $PROJECT_PATH | |
godot --headless --verbose --export-release "Linux/X11" ../build/linux/$EXPORT_NAME.x86_64 | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v1 | |
with: | |
name: linux | |
path: build/linux | |
export-mac: | |
name: Mac Export | |
runs-on: ubuntu-latest | |
if: github.ref == 'refs/heads/mainline' && false # remove if you want to enable | |
# but it's a whole thing: https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_macos.html | |
container: | |
image: barichello/godot-ci:4.2.2 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
- name: Setup | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates/ | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Mac Build | |
run: | | |
mkdir -v -p build/mac/ | |
cd $PROJECT_PATH | |
godot --headless --verbose --export-release "macOS" ../build/mac/$EXPORT_NAME.zip | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v1 | |
with: | |
name: mac | |
path: build/mac |