Try publishing to itch.io. #23
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name: "Godot Build and Deploy" | ||
on: push | ||
env: | ||
# The Godot version of the export template you're using. Should match the container.image versions below. | ||
GODOT_VERSION: 4.2.2 | ||
# The name of the file to generate. | ||
EXPORT_NAME: clicky-clicker | ||
# The name of your game directory relative to the project root. | ||
PROJECT_PATH: clicky-clicker | ||
# See https://itch.io/docs/butler/pushing.html for more information here. | ||
# This is the user/game you're uploading. | ||
ITCHIO_PROJECT_NAME: nanodeath/clicky-clicker | ||
ITCHIO_CHANNEL_WEB: web | ||
# You'll need to set this to auth pushes to itch.io | ||
# 1. https://itch.io/docs/butler/login.html#running-butler-from-ci-builds-travis-ci-gitlab-ci-etc | ||
# 2. https://docs.github.com/en/actions/security-guides/using-secrets-in-github-actions | ||
ITCHIO_API_KEY: ${{ secrets.BUTLER_API_KEY }} | ||
jobs: | ||
build-web: | ||
name: Web Build | ||
runs-on: ubuntu-latest | ||
container: | ||
image: barichello/godot-ci:4.2.2 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
with: | ||
lfs: true | ||
submodules: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates/ | ||
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | ||
- name: Web Build | ||
run: | | ||
mkdir -v -p build/web/ | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "Web" ../build/web/index.html | ||
# Workaround for SharedArrayBuffer support on GitHub Pages | ||
# See: https://github.com/godotengine/godot-docs/issues/7084 | ||
# https://github.com/godotengine/godot-proposals/issues/6616#issuecomment-1513340085 | ||
- name: Inject coi-serviceworker | ||
run: | | ||
cp external/coi-serviceworker/coi-serviceworker.js build/web/coi-serviceworker.js | ||
sed -i 's#\( <script src="index.js"></script>\)# <script src="coi-serviceworker.js"></script>\n\1#g' build/web/index.html | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: web | ||
path: build/web | ||
deploy-web: | ||
name: "Web Deploy: GitHub Pages" | ||
needs: build-web | ||
runs-on: ubuntu-latest | ||
# Only run deploy on mainline instead of all branches, like the build step. | ||
if: github.ref == 'refs/heads/mainline' | ||
permissions: | ||
# Grants permissions required to write to gh-pages branch. | ||
contents: write | ||
steps: | ||
# We still need this checkout because github-pages-deploy-action expects it. | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
- name: Download Artifact | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: web | ||
path: build/web | ||
- name: Deploy to GitHub Pages | ||
uses: JamesIves/github-pages-deploy-action@releases/v4 | ||
with: | ||
branch: gh-pages # The branch the action should deploy to. | ||
folder: build/web # The folder the action should deploy. | ||
deploy-web-itch: | ||
# See https://itch.io/docs/butler/pushing.html | ||
name: "Web Deploy: itch.io" | ||
needs: build-web | ||
runs-on: ubuntu-latest | ||
if: github.ref == 'refs/heads/mainline' | ||
env: | ||
BUTLER_API_KEY: ${{ env.ITCHIO_API_KEY }} | ||
Check failure on line 85 in .github/workflows/godot-ci.yml GitHub Actions / Godot Build and DeployInvalid workflow file
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||
steps: | ||
- name: Download Artifact | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: web | ||
path: build/web | ||
- name: Install butler | ||
run: | | ||
apt-get install curl unzip | ||
curl -L -o butler.zip https://broth.itch.zone/butler/linux-amd64/LATEST/archive/default | ||
unzip butler.zip | ||
mv butler /usr/bin | ||
chmod +x /usr/bin/butler | ||
- name: Push to itch.io | ||
run: butler push build/web ${{ ITCHIO_PROJECT_NAME }}:${{ ITCHIO_CHANNEL_WEB }} | ||
export-windows: | ||
name: Windows Export | ||
runs-on: ubuntu-latest | ||
if: github.ref == 'refs/heads/mainline' && false # remove if you want to enable | ||
container: | ||
image: barichello/godot-ci:4.2.2 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v2 | ||
with: | ||
lfs: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates/ | ||
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | ||
- name: Windows Build | ||
run: | | ||
mkdir -v -p build/windows | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "Windows Desktop" ../build/windows/$EXPORT_NAME.exe | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
name: windows | ||
path: build/windows | ||
export-linux: | ||
name: Linux Export | ||
runs-on: ubuntu-latest | ||
if: github.ref == 'refs/heads/mainline' && false # remove if you want to enable | ||
container: | ||
image: barichello/godot-ci:4.2.2 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v2 | ||
with: | ||
lfs: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates/ | ||
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | ||
- name: Linux Build | ||
run: | | ||
mkdir -v -p build/linux | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "Linux/X11" ../build/linux/$EXPORT_NAME.x86_64 | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
name: linux | ||
path: build/linux | ||
export-mac: | ||
name: Mac Export | ||
runs-on: ubuntu-latest | ||
if: github.ref == 'refs/heads/mainline' && false # remove if you want to enable | ||
# but it's a whole thing: https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_macos.html | ||
container: | ||
image: barichello/godot-ci:4.2.2 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v2 | ||
with: | ||
lfs: true | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates/ | ||
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | ||
- name: Mac Build | ||
run: | | ||
mkdir -v -p build/mac/ | ||
cd $PROJECT_PATH | ||
godot --headless --verbose --export-release "macOS" ../build/mac/$EXPORT_NAME.zip | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
name: mac | ||
path: build/mac |