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Mordenkainen 4.json
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Mordenkainen 4.json
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// 20201107072106
// https://critterdb.com/api/publishedbestiaries/5ea4b8b463a0580dfd76d379/creatures/4
[
{
"flavor": {
"faction": "",
"environment": "",
"description": "",
"nameIsProper": false,
"imageUrl": ""
},
"stats": {
"size": "Tiny",
"race": "ooze",
"alignment": "Lawful Evil",
"armorType": null,
"armorClass": 13,
"numHitDie": 4,
"speed": "20 ft.",
"abilityScores": {
"strength": 8,
"dexterity": 16,
"constitution": 15,
"intelligence": 14,
"wisdom": 11,
"charisma": 10
},
"proficiencyBonus": 2,
"damageVulnerabilities": [
],
"damageResistances": [
],
"damageImmunities": [
],
"conditionImmunities": [
"Blinded",
"Charmed",
"Deafened",
"Exhaustion",
"Prone"
],
"senses": [
"blindsight 60 ft. (blind beyond this radius)"
],
"languages": [
],
"challengeRating": 0.25,
"experiencePoints": 50,
"legendaryActionsPerRound": 3,
"legendaryActionsDescription": "",
"savingThrows": [
{
"ability": "intelligence",
"proficient": true
},
{
"ability": "charisma",
"proficient": true
}
],
"skills": [
],
"additionalAbilities": [
{
"name": "Amorphous",
"description": "The oblex spawn can move through a space as narrow as 1 inch wide without squeezing."
},
{
"name": "Aversion to Fire",
"description": "If the oblex spawn takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn."
}
],
"actions": [
{
"name": "Pseudopod",
"description": "<i>Melee Weapon Attack:</i> +5 to hit, reach 5 ft., one target. <i>Hit:</i> 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) psychic damage."
}
],
"reactions": [
],
"legendaryActions": [
],
"hitDieSize": 4
},
"sharing": {
"linkSharingEnabled": false
},
"_id": "5ea4b8bb63a0580dfd76d3c8",
"name": "Oblex Spawn",
"__v": 0,
"publishedBestiaryId": "5ea4b8b463a0580dfd76d379"
},
{
"flavor": {
"faction": "",
"environment": "",
"description": "",
"nameIsProper": false,
"imageUrl": ""
},
"stats": {
"size": "Large",
"race": "Giant",
"alignment": "Chaotic Evil",
"armorType": "Ring mail",
"armorClass": 14,
"numHitDie": 7,
"speed": "40 ft.",
"abilityScores": {
"strength": 19,
"dexterity": 8,
"constitution": 16,
"intelligence": 5,
"wisdom": 7,
"charisma": 7
},
"proficiencyBonus": 2,
"damageVulnerabilities": [
],
"damageResistances": [
],
"damageImmunities": [
],
"conditionImmunities": [
],
"senses": [
"darkvision 60 ft."
],
"languages": [
"Common",
"Giant"
],
"challengeRating": 4,
"experiencePoints": 1100,
"legendaryActionsPerRound": 3,
"legendaryActionsDescription": "",
"savingThrows": [
],
"skills": [
],
"additionalAbilities": [
{
"name": "Siege Monster",
"description": "The ogre battering ram deals double damage to objects and structures."
}
],
"actions": [
{
"name": "Bash",
"description": "<i>Melee Weapon Attack:</i> +6 to hit, reach 5 ft., one target. <i>Hit:</i> 15 (2d10 + 4) bludgeoning damage, and the ogre can push the target up to 5 feet away if the target is Huge or smaller."
},
{
"name": "Block the Path",
"description": "Until the start of the ogre's next turn, attack rolls against the ogre have disadvantage, it has advantage on the attack roll it makes for an opportunity attack, and that attack deals an extra 16 (3d10) bludgeoning damage on a hit. Also, each enemy that tries to move out of the ogre's reach without teleporting must succeed on a DC 14 Strength saving throw or have its speed reduced to 0 until the start of the ogre's next turn."
}
],
"reactions": [
],
"legendaryActions": [
],
"hitDieSize": 10
},
"sharing": {
"linkSharingEnabled": false
},
"_id": "5ea4b8bb63a0580dfd76d3c6",
"name": "Ogre Battering Ram",
"__v": 0,
"publishedBestiaryId": "5ea4b8b463a0580dfd76d379"
},
{
"flavor": {
"faction": "",
"environment": "",
"description": "",
"nameIsProper": false,
"imageUrl": ""
},
"stats": {
"size": "Large",
"race": "Giant",
"alignment": "Chaotic Evil",
"armorType": "Hide",
"armorClass": 13,
"numHitDie": 7,
"speed": "40 ft.",
"abilityScores": {
"strength": 19,
"dexterity": 12,
"constitution": 16,
"intelligence": 5,
"wisdom": 7,
"charisma": 7
},
"proficiencyBonus": 2,
"damageVulnerabilities": [
],
"damageResistances": [
],
"damageImmunities": [
],
"conditionImmunities": [
],
"senses": [
"darkvision 60 ft."
],
"languages": [
"Common",
"Giant"
],
"challengeRating": 2,
"experiencePoints": 450,
"legendaryActionsPerRound": 3,
"legendaryActionsDescription": "",
"savingThrows": [
],
"skills": [
],
"additionalAbilities": [
],
"actions": [
{
"name": "Fist",
"description": "<i>Melee Weapon Attack:</i> +6 to hit, reach 5 ft., one target. <i>Hit:</i> 9 (2d4 + 4) bludgeoning damage."
},
{
"name": "Bolt Launcher",
"description": "<i>Ranged Weapon Attack:</i> +3 to hit, range 120/480 ft., one target. <i>Hit:</i> 17 (3d10 + 1) piercing damage."
}
],
"reactions": [
],
"legendaryActions": [
],
"hitDieSize": 10
},
"sharing": {
"linkSharingEnabled": false
},
"_id": "5ea4b8bb63a0580dfd76d3c4",
"name": "Ogre Bolt Launcher",
"__v": 0,
"publishedBestiaryId": "5ea4b8b463a0580dfd76d379"
},
{
"flavor": {
"faction": "",
"environment": "",
"description": "",
"nameIsProper": false,
"imageUrl": ""
},
"stats": {
"size": "Large",
"race": "giant",
"alignment": "Chaotic Evil",
"armorType": "Hide armor",
"armorClass": 11,
"numHitDie": 7,
"speed": "40 ft.",
"abilityScores": {
"strength": 19,
"dexterity": 8,
"constitution": 16,
"intelligence": 5,
"wisdom": 7,
"charisma": 7
},
"proficiencyBonus": 0,
"damageVulnerabilities": [
],
"damageResistances": [
],
"damageImmunities": [
],
"conditionImmunities": [
],
"senses": [
"darkvision 60 ft."
],
"languages": [
"Common",
"Giant"
],
"challengeRating": 3,
"experiencePoints": 700,
"legendaryActionsPerRound": 3,
"legendaryActionsDescription": "",
"savingThrows": [
],
"skills": [
],
"additionalAbilities": [
],
"actions": [
{
"name": "Fist",
"description": "<i>Melee Weapon Attack:</i> +6 to hit, reach 5 ft., one target. <i>Hit:</i> 9 (2d4 + 4) bludgeoning damage."
},
{
"name": "Chain Sweep",
"description": "The ogre swings its chain, and every creature within 10 feet of it must make a DC 14 Dexterity saving throw. On a failed saving throw, a creature takes 8 (1d8 + 4) bludgeoning damage and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone."
},
{
"name": "Chain Smash (Recharge 6)",
"description": "<i>Melee Weapon Attack:</i> +4 to hit, reach 10 ft., one target. <i>Hit:</i> 13 (2d8 + 4) bludgeoning damage, and the target must succeed on a DC 14 Constitution saving throw or be knocked unconscious for 1 minute. The unconscious target repeats the saving throw if it takes damage and at the end of each of its turns, ending the effect on itself on a success."
}
],
"reactions": [
],
"legendaryActions": [
],
"hitDieSize": 10
},
"sharing": {
"linkSharingEnabled": false
},
"_id": "5ea4b8bb63a0580dfd76d3c7",
"name": "Ogre Chain Brute",
"__v": 0,
"publishedBestiaryId": "5ea4b8b463a0580dfd76d379"
},
{
"flavor": {
"faction": "",
"environment": "",
"description": "",
"nameIsProper": false,
"imageUrl": ""
},
"stats": {
"size": "Large",
"race": "Giant",
"alignment": "Chaotic Evil",
"armorType": "Breastplate",
"armorClass": 13,
"numHitDie": 7,
"speed": "40 ft.",
"abilityScores": {
"strength": 19,
"dexterity": 8,
"constitution": 16,
"intelligence": 5,
"wisdom": 7,
"charisma": 7
},
"proficiencyBonus": 2,
"damageVulnerabilities": [
],
"damageResistances": [
],
"damageImmunities": [
],
"conditionImmunities": [
],
"senses": [
"darkvision 60 ft."
],
"languages": [
"Common",
"Giant"
],
"challengeRating": 2,
"experiencePoints": 450,
"legendaryActionsPerRound": 3,
"legendaryActionsDescription": "",
"savingThrows": [
],
"skills": [
],
"additionalAbilities": [
{
"name": "Howdah",
"description": "The ogre carries a compact fort on its back. Up to four Small creatures can ride in the fort without squeezing. To make a melee attack against a target within 5 feet of the ogre, they must use spears or weapons with reach. Creatures in the fort have three-quarters cover against attacks and effects from outside it. If the ogre dies, creatures in the fort are placed in unoccupied spaces within S feet of the ogre."
}
],
"actions": [
{
"name": "Mace",
"description": "<i>Melee Weapon Attack:</i> +6 to hit, reach 5 ft., one target. <i>Hit:</i> 11 (2d6 + 4) bludgeoning damage."
}
],
"reactions": [
],
"legendaryActions": [
],
"hitDieSize": 10
},
"sharing": {
"linkSharingEnabled": false
},
"_id": "5ea4b8bb63a0580dfd76d3c9",
"name": "Ogre Howdah",
"__v": 0,
"publishedBestiaryId": "5ea4b8b463a0580dfd76d379"
},
{
"flavor": {
"faction": "",
"environment": "",
"description": "",
"nameIsProper": false,
"imageUrl": ""
},
"stats": {
"size": "Medium",
"race": "fiend (yugoloth)",
"alignment": "Neutral Evil",
"armorType": "natural armor",
"armorClass": 17,
"numHitDie": 15,
"speed": "40 ft.",
"abilityScores": {
"strength": 19,
"dexterity": 17,
"constitution": 18,
"intelligence": 17,
"wisdom": 16,
"charisma": 19
},
"proficiencyBonus": 4,
"damageVulnerabilities": [
],
"damageResistances": [
"Cold",
"Fire",
"Lightning",
"Bludgeoning",
"Piercing",
"Slashing",
"from non-magical attacks"
],
"damageImmunities": [
"Acid",
"Poison"
],
"conditionImmunities": [
"Poisoned"
],
"senses": [
"blindsight 60 ft.",
"darkvision 60 ft."
],
"languages": [
"Abyssal",
"Infernal",
"telepathy 60 ft."
],
"challengeRating": 12,
"experiencePoints": 8400,
"legendaryActionsPerRound": 3,
"legendaryActionsDescription": "",
"savingThrows": [
{
"ability": "constitution",
"proficient": false,
"value": 8
},
{
"ability": "wisdom",
"proficient": true
}
],
"skills": [
{
"name": "Deception",
"proficient": true
},
{
"name": "Intimidation",
"proficient": true
},
{
"name": "Perception",
"proficient": true
}
],
"additionalAbilities": [
{
"name": "Bringer of Plagues (Recharge 5-6)",
"description": "As a bonus action, the oinoloth blights the area within 30 feet of it. The blight lasts for 24 hours. While blighted, all normal plants in the area wither and die, and the number of hit points restored by a spell to a creature in that area is halved. \nFurthermore, when a creature moves into the blighted area or starts its turn there, that creature must make a DC 16 Constitution saving throw. On a successful save, the creature is immune to the oinoloth's Bringer of Plagues for the next 24 hours. On a failed save, the creature takes 14 (4d6) necrotic damage and is poisoned. \nThe poisoned creature can't regain hit points. After every 24 hours that elapse, the poisoned creature can repeat the saving throw. On a failed save, the creature's hit point maximum is reduced by 5 (1d10). This reduction lasts until the poison ends, and the target dies if its hit point maximum is reduced to 0. The poison ends after the creature successfully saves against it three times."
},
{
"name": "Innate Spellcasting",
"description": "The oinoloth's innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\n\nAt will: <i>darkness</i>, <i>detect magic</i>, <i>dispel magic</i>, <i>invisibility</i> (self only)\n1/day: <i>feeblemind</i>, <i>globe of invulnerability</i>, <i>wall of fire</i>, <i>wall of ice</i>"
},
{
"name": "Magic Resistance",
"description": "The oinoloth has advantage on saving throws against spells and other magical effects."
},
{
"name": "Magic Weapons",
"description": "The oinoloth's weapon attacks are magical."
}
],
"actions": [
{
"name": "Multiattack",
"description": "The oinoloth uses its Transfixing Gaze and makes two claw attacks."
},
{
"name": "Claw",
"description": "<i>Melee Weapon Attack:</i> +8 to hit, reach 5 ft., one target. <i>Hit:</i> 14 (3d6 + 4) slashing damage plus 22 (4d10) necrotic damage."
},
{
"name": "Corrupted Healing (Recharge 6)",
"description": "The oinoloth touches one willing creature within 5 feet of it. The target regains all its hit points. In addition, the oinoloth can end one disease on the target or remove one of the following conditions from it: blinded, deafened, paralyzed, or poisoned. The target then gains 1 level of exhaustion, and its hit point maximum is reduced by 7 (2d6). This reduction can be removed only by a wish spell or by casting greater restoration on the target three times within the same hour. The target dies if its hit point maximum is reduced to 0."
},
{
"name": "Teleport",
"description": "The oinoloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see."
},
{
"name": "Transfixing Gaze",
"description": "The oinoloth targets one creature it can see within 30 feet of it. The target must succeed on a DC 16 Wisdom saving throw against this magic or be charmed until the end of the oinoloth's next turn. While charmed in this way, the target is restrained. If the target's saving throw is successful, the target is immune to the oinoloth's gaze for the next 24 hours."
}
],
"reactions": [
],
"legendaryActions": [
],
"hitDieSize": 8
},
"sharing": {
"linkSharingEnabled": false
},
"_id": "5ea4b8bb63a0580dfd76d3cb",
"name": "Oinoloth",
"__v": 0,
"publishedBestiaryId": "5ea4b8b463a0580dfd76d379"
},
{
"flavor": {
"faction": "",
"environment": "",
"description": "",
"nameIsProper": false,
"imageUrl": ""
},
"stats": {
"size": "Large",
"race": "fiend (devil)",
"alignment": "Lawful Evil",
"armorType": "Half plate",
"armorClass": 17,
"numHitDie": 10,
"speed": "30 ft.",
"abilityScores": {
"strength": 22,
"dexterity": 16,
"constitution": 21,
"intelligence": 15,
"wisdom": 15,
"charisma": 16
},
"proficiencyBonus": 4,
"damageVulnerabilities": [
],
"damageResistances": [
"Cold",
"Bludgeoning",
"Piercing",
"Slashing",
"from non-magical attacks that aren't silvered"
],
"damageImmunities": [
"Fire",
"Poison"
],
"conditionImmunities": [
"Charmed",
"Exhaustion",
"Poisoned"
],
"senses": [
"darkvision 120 ft.",
"truesight 30 ft."
],
"languages": [
"Common",
"Infernal",
"telepathy 120 ft."
],
"challengeRating": 10,
"experiencePoints": 5900,
"legendaryActionsPerRound": 3,
"legendaryActionsDescription": "",
"savingThrows": [
{
"ability": "dexterity",
"proficient": true
},
{
"ability": "constitution",
"proficient": true
},
{
"ability": "wisdom",
"proficient": true
}
],
"skills": [
{
"name": "Perception",
"proficient": false,
"value": 10
},
{
"name": "Stealth",
"proficient": false,
"value": 11
},
{
"name": "Survival",
"proficient": false,
"value": 10
}
],
"additionalAbilities": [
{
"name": "Invisibility Field",
"description": "The orthon can use a bonus action to become invisible. Any equipment the orthon wears or carries is also invisible as long as the equipment is on its person. This invisibility ends immediately after the orthon makes an attack roll or is hit by an attack."
},
{
"name": "Magic Resistance",
"description": "The orthon has advantage on saving throws against spells and other magical effects."
}
],
"actions": [
{
"name": "Infernal Dagger",
"description": "<i>Melee Weapon Attack:</i> +10 to hit, reach 5 ft., one target. <i>Hit:</i> 11 (2d4 + 6) slashing damage, and the target must make a DC 17 Constitution saving throw taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one. On a failure, the target is also poisoned for 1 minute. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
},
{
"name": "Brass Crossbow",
"description": "<i>Ranged Weapon Attack:</i> +7 to hit, range 100/400 ft., one target. <i>Hit:</i> 14 (2d10 + 3) piercing damage, plus one of the following effects:\n<b>1. Acid.</b> The target must make a DC 17 Constitution saving throw, taking an additional 17 (5d6) acid damage on a failed save, or half as much damage on a successful one.\n<b>2. Blindness (1/Day).</b> The target takes 5 (1d10) radiant damage. In addition, the target and all other creatures within 20 feet of it must make a DC 17 Dexterity saving throw or be blinded until the end of the orthon's next turn.\n<b>3. Concussion.</b> The target and each creature within 20 feet of it must make a DC 17 Constitution saving throw, taking 13 (2d12) thunder damage on a failed save, or half as much damage on a successful one.\n<b>4. Entanglement.</b> The target must make a successful DC 17 Dexterity saving throw or be restrained for 1 hour by strands of sticky webbing. A restrained creature can escape by using an action to make a successful DC 17 Dexterity or Strength check. Any creature other than an orthon that touches the restrained creature must make a successful DC 17 Dexterity saving throw or become similarly restrained.\n<b>5. Paralysis (1/Day).</b> The target takes 22 (4d10) lightning damage and must make a DC 17 Constitution saving throw or be paralyzed for 1 minute. The paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n<b>6. Tracking.</b> For the next 24 hours, the orthon knows the direction and distance to the target, as long as it's on the same plane of existence. If the target is on a different plane, the orthon knows which one, but not its exact location there."
}
],
"reactions": [
{
"name": "Explosive Retribution",
"description": "When it is reduced to 15 hit points or fewer, the orthon causes itself to explode. All other creatures within 30 feet of it must each make a DC 17 Dexterity saving throw, taking 9 (2d8) fire damage plus 9 (2d8) thunder damage on a failed save, or half as much damage on a successful one. This explosion destroys the orthon, its infernal dagger, and its brass crossbow."
}
],
"legendaryActions": [
],
"hitDieSize": 10
},
"sharing": {
"linkSharingEnabled": false
},
"_id": "5ea4b8bb63a0580dfd76d3ce",
"name": "Orthon",
"__v": 0,
"publishedBestiaryId": "5ea4b8b463a0580dfd76d379"
},
{
"flavor": {
"faction": "",
"environment": "",
"description": "",
"nameIsProper": false,
"imageUrl": ""
},
"stats": {
"size": "Gargantuan",
"race": "elemental",
"alignment": "Neutral",
"armorType": null,
"armorClass": 18,
"numHitDie": 10,
"speed": "20 ft., fly 120 ft.",
"abilityScores": {
"strength": 19,
"dexterity": 26,
"constitution": 25,
"intelligence": 2,
"wisdom": 21,
"charisma": 18
},
"proficiencyBonus": 5,
"damageVulnerabilities": [
],
"damageResistances": [
"Bludgeoning",
"Piercing",
"Slashing",
"from non-magical attacks"
],
"damageImmunities": [
"Fire",
"Poison"
],
"conditionImmunities": [
"Exhaustion",
"Grappled",
"Paralyzed",
"Petrified",
"Poisoned",
"Prone",
"Restrained",
"Stunned"
],
"senses": [
"darkvision 60 ft."
],
"languages": [
],
"challengeRating": 16,
"experiencePoints": 15000,
"legendaryActionsPerRound": 3,
"legendaryActionsDescription": "The phoenix can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The phoenix regains spent legendary actions at the start of its turn.",
"savingThrows": [
{
"ability": "wisdom",
"proficient": true
},
{
"ability": "charisma",
"proficient": true
}
],
"skills": [
],
"additionalAbilities": [
{
"name": "Fiery Death and Rebirth",
"description": "When the phoenix dies, it explodes. Each creature within 60 feet of it must make a DC 20 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't worn or carried.\nThe explosion destroys the phoenix's body and leaves behind an egg-shaped cinder that weighs 5 pounds. The cinder is blazing hot, dealing 21 (6d6) fire damage to any creature that touches it, though no more than once per round. The cinder is immune to damage, and after 1d6 days, it hatches a new phoenix."
},
{
"name": "Fire Form",
"description": "The phoenix can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the phoenix can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage. With a touch, the phoenix can also ignite flammable objects that aren't worn or carried (no action required)."
},
{
"name": "Flyby",
"description": "The phoenix doesn't provoke opportunity attacks when it flies out of an enemy's reach."
},
{
"name": "Illumination",
"description": "The phoenix sheds bright light in a 60-foot radius and dim light for an additional 30 feet."
},
{
"name": "Legendary Resistance (3/Day)",
"description": "If the phoenix fails a saving throw, it can choose to succeed instead."
},
{
"name": "Siege Monster",
"description": "The phoenix deals double damage to objects and structures."
}
],
"actions": [
{
"name": "Multiattack",
"description": "The phoenix makes two attacks: one with its beak and one with its fiery talons."
},
{
"name": "Beak",
"description": "<i>Melee Weapon Attack:</i> +13 to hit, reach 15 ft., one target. <i>Hit:</i> 15 (2d6 + 8) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns."
},
{
"name": "Fiery Talons",
"description": "<i>Melee Weapon Attack:</i> +13 to hit, reach 15 ft., one target. <i>Hit:</i> 17 (2d8 + 8) slashing damage."
}
],
"reactions": [
],
"legendaryActions": [
{
"name": "Peck",
"description": "The phoenix makes one beak attack."
},
{
"name": "Move",
"description": "The phoenix moves up to its speed."
},
{
"name": "Swoop (Costs 2 Actions)",
"description": "The phoenix moves up to its speed and attacks with its fiery talons."
}
],
"hitDieSize": 20
},
"sharing": {
"linkSharingEnabled": false
},
"_id": "5ea4b8bb63a0580dfd76d3cc",
"name": "Phoenix",
"__v": 0,
"publishedBestiaryId": "5ea4b8b463a0580dfd76d379"
},
{
"flavor": {
"faction": "",
"environment": "",
"description": "",
"nameIsProper": false,
"imageUrl": ""
},
"stats": {
"size": "Medium",
"race": "fiend (devil)",
"alignment": "Lawful Evil",
"armorType": "natural armor",
"armorClass": 22,
"numHitDie": 30,
"speed": "30 ft., fly 50 ft.",
"abilityScores": {
"strength": 23,
"dexterity": 16,
"constitution": 19,
"intelligence": 14,
"wisdom": 15,
"charisma": 19
},
"proficiencyBonus": 6,
"damageVulnerabilities": [
],
"damageResistances": [
"Cold",
"Bludgeoning",
"Piercing",
"Slashing",
"from non-magical attacks that aren't silvered"
],
"damageImmunities": [
"Fire",
"Poison"
],
"conditionImmunities": [
"Poisoned"
],
"senses": [
"darkvision 120 ft."
],
"languages": [
"Draconic",
"Infernal",
"telepathy 120 ft."
],
"challengeRating": 19,
"experiencePoints": 22000,
"legendaryActionsPerRound": 3,
"legendaryActionsDescription": "",
"savingThrows": [
{
"ability": "strength",
"proficient": true
},
{
"ability": "constitution",
"proficient": true
},
{
"ability": "wisdom",
"proficient": true
}
],
"skills": [
{
"name": "Intimidation",
"proficient": true
},
{
"name": "Perception",
"proficient": true
}
],
"additionalAbilities": [
{
"name": "Devil's Sight",
"description": "Magical darkness doesn't impede the abishai's darkvision."
},
{
"name": "Magic Resistance",
"description": "The abishai has advantage on saving throws against spells and other magical effects."
},
{
"name": "Magic Weapons",
"description": "The abishai's weapon attacks are magical."
}
],
"actions": [
{
"name": "Multiattack",
"description": "The abishai can use its Frightful Presence. It also makes three attacks: one with its morningstar, one with its claw, and one with its bite."
},
{
"name": "Morningstar",
"description": "<i>Melee Weapon Attack:</i> +12 to hit, reach 5 ft., one target. <i>Hit:</i> 10 (1d8 + 6) piercing damage."
},
{
"name": "Claw",
"description": "<i>Melee Weapon Attack:</i> +12 to hit, reach 5 ft., one target. <i>Hit:</i> 17 (2d10 + 6) slashing damage."
},
{
"name": "Bite",
"description": "<i>Melee Weapon Attack:</i> +12 to hit, reach 5 ft., one target. <i>Hit:</i> 22 (3d10 + 6) piercing damage plus 38 (7d10) fire damage."
},
{
"name": "Frightful Presence",
"description": "Each creature that of the abishai's choice that is within 120 feet and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the abishai's Frightful Presence for the next 24 hours."
},
{
"name": "Incite Fanaticism",
"description": "The abishai chooses up to four of its allies within 60 feet of it that can see it. For 1 minute, each of those allies makes attack rolls with advantage and can't be frightened for 1 minute."
},
{
"name": "Power of the Dragon Queen",
"description": "The abishai targets one dragon it can see within 120 feet of it. The dragon must make a DC 18 Wisdom saving throw. A chromatic dragon makes this save with disadvantage. On a successful save, the target is immune to the abishai's Power of the Dragon Queen for 1 hour. On a failed save, the target is charmed by the abishai for 1 hour. While charmed in this way, the target regards the abishai as a trusted friend to be heeded and protected. This effect ends if the abishai or its companions deal damage to the target."
}
],
"reactions": [
],
"legendaryActions": [
],
"hitDieSize": 8
},
"sharing": {
"linkSharingEnabled": false
},
"_id": "5ea4b8bb63a0580dfd76d3cd",
"name": "Red Abishai",
"__v": 0,
"publishedBestiaryId": "5ea4b8b463a0580dfd76d379"
},
{
"flavor": {
"faction": "",
"environment": "",
"description": "",
"nameIsProper": false,
"imageUrl": ""
},
"stats": {
"size": "Large",
"race": "Construct",
"alignment": "Lawful Evil",
"armorType": "natural armor",
"armorClass": 19,
"numHitDie": 20,
"speed": "40 ft., climb 40 ft.",
"abilityScores": {
"strength": 22,
"dexterity": 16,
"constitution": 20,
"intelligence": 3,