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Is there a plug-in API available? #16
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Currently no - it could be exposed to the JavaScript though with a variable. what is it you're trying to do? |
I'm trying to figure out the scope of adding rollback netcode multiplayer capability to Mario Kart 64. I was looking at this implementation: https://github.com/rameshvarun/netplayjs It would require being able to read/write from/to memory addresses which correspond to player location, rotation, speed, and many others which represent game state. |
gotchya - that sounds like a really cool project! I would have to look into the memory layout and where that's stored but will add that to my backlog. |
Alternatively, just a way to access the game RAM directly?
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