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GLSL_GPU.sln
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GLSL_GPU.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Examples", "Examples", "{89A6E9E1-A3D1-4CCE-87D2-5E2152098624}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "SharedCode", "SharedCode", "{A87292CC-6475-426F-AFC5-0C38141F03CD}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BumpMap", "Examples\PhongShading\PhongShading.vcxproj", "{501E3955-6A59-49C8-92E9-F73354A91455}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DisplacementMap", "Examples\UseTexture\UseTexture.vcxproj", "{846B5BA3-7479-41F1-AC84-E15637DB6308}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SharedCode", "SharedCode\SharedCode.vcxproj", "{9FC7B9AE-4F8D-40EB-B710-F5EAC6A3FA70}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "TestData", "TestData", "{B541D1AA-D684-4B81-AF49-DAD16C67F5E9}"
ProjectSection(SolutionItems) = preProject
TestData\cube.mtl = TestData\cube.mtl
TestData\cube.obj = TestData\cube.obj
TestData\HighResolutionSphere.mtl = TestData\HighResolutionSphere.mtl
TestData\HighResolutionSphere.obj = TestData\HighResolutionSphere.obj
TestData\HW2.light = TestData\HW2.light
TestData\HW2.view = TestData\HW2.view
TestData\HW2BumpMap.scene = TestData\HW2BumpMap.scene
TestData\HW2DisplacementMap.scene = TestData\HW2DisplacementMap.scene
TestData\LowResolutionSphere.mtl = TestData\LowResolutionSphere.mtl
TestData\LowResolutionSphere.obj = TestData\LowResolutionSphere.obj
TestData\sphere.mtl = TestData\sphere.mtl
TestData\sphere.obj = TestData\sphere.obj
TestData\world.bmp = TestData\world.bmp
TestData\worldColorMap.bmp = TestData\worldColorMap.bmp
TestData\worldHeightMap.bmp = TestData\worldHeightMap.bmp
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{501E3955-6A59-49C8-92E9-F73354A91455}.Debug|Win32.ActiveCfg = Debug|Win32
{501E3955-6A59-49C8-92E9-F73354A91455}.Debug|Win32.Build.0 = Debug|Win32
{501E3955-6A59-49C8-92E9-F73354A91455}.Release|Win32.ActiveCfg = Release|Win32
{501E3955-6A59-49C8-92E9-F73354A91455}.Release|Win32.Build.0 = Release|Win32
{846B5BA3-7479-41F1-AC84-E15637DB6308}.Debug|Win32.ActiveCfg = Debug|Win32
{846B5BA3-7479-41F1-AC84-E15637DB6308}.Debug|Win32.Build.0 = Debug|Win32
{846B5BA3-7479-41F1-AC84-E15637DB6308}.Release|Win32.ActiveCfg = Release|Win32
{846B5BA3-7479-41F1-AC84-E15637DB6308}.Release|Win32.Build.0 = Release|Win32
{9FC7B9AE-4F8D-40EB-B710-F5EAC6A3FA70}.Debug|Win32.ActiveCfg = Debug|Win32
{9FC7B9AE-4F8D-40EB-B710-F5EAC6A3FA70}.Debug|Win32.Build.0 = Debug|Win32
{9FC7B9AE-4F8D-40EB-B710-F5EAC6A3FA70}.Release|Win32.ActiveCfg = Release|Win32
{9FC7B9AE-4F8D-40EB-B710-F5EAC6A3FA70}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{501E3955-6A59-49C8-92E9-F73354A91455} = {89A6E9E1-A3D1-4CCE-87D2-5E2152098624}
{846B5BA3-7479-41F1-AC84-E15637DB6308} = {89A6E9E1-A3D1-4CCE-87D2-5E2152098624}
{9FC7B9AE-4F8D-40EB-B710-F5EAC6A3FA70} = {A87292CC-6475-426F-AFC5-0C38141F03CD}
EndGlobalSection
EndGlobal