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CHANGE_LOG.md

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Vessel Mover :: Change Log

  • 2021-1028: 1.9.0.3 (LisiasT) for KSP >= 1.4.1
    • Finally fixes a very stupid mistake on handling the Toolbar life cycle
      • Geez, I hate static variables...
    • The thing was properly tested up to KSP 1.12.3
  • 2021-1028: 1.9.0.2 (LisiasT) for [1.4.1 <= KSP <= 1.7.3]
    • Updating support for KSPe.UI v2.4
      • Abstract UI
      • Toolbar
    • KSP 1.8 and newer are still properly untested, however - but appears to work on the few times I used it.
  • 2020-0815: 1.9.0.1 (LisiasT) for [1.4.1 <= KSP <= 1.7.3]
    • Adding KSPe facilities
      • No more blurred icons
    • Moving the stunt to the net.lisias.ksp vendor hierarchy
    • Making the thing compatible again with KSP 1.4.x
      • Seamless compatibility to KSP 1.8 is on the works.
        • The current code may work or not, it's untested at this moment.
  • 2020-0217: 1.9.0 (jrodriguez) for KSP 1.8.0
    • New:
      • Recompiled for KSP 1.9.0
  • 2019-1022: 1.8.0 (jrodriguez) for KSP 1.7.1
    • Recompiled for KSP 1.8.0
    • Fixes issue regarding vessel with robotic arms causing infinite flying off
  • 2019-0609: 1.7.5 (jrodriguez) for KSP 1.7
    • New:
      • Recompiled for KSP 1.7.1
  • 2019-0422: 1.7.4 (jrodriguez) for KSP 1.7
    • New:
      • Recompiled for KSP 1.7
      • (Thanks to DoctorDavinci) Added new Feature: Move Launch Now you can Move to a specific location prior to actually spawning a vessel.
      • (Thanks to DoctorDavinci) Added GPS location Spawning. With Move Launch you can spawn a vessel to a specific GPS location.
  • 2018-0514: 1.7.3 (Papa_Joe) for KSP 1.4.5
    • Add Crew selection screen to spawn feature. You can now (optionally) select one crewmember from a list of available crew. Git Issue #17
    • Fixed Tab key movement mode changes to prevent positioning craft underground. Git Issue #29
    • Clean up tool tips to display above window and not beyond edge of screen.
    • Improved control of altitude during movement mode changes. Now when changing altitudes, changes to movement mode will not alter current altitude.
    • Added new Movement Mode altitude reset key Throttle Cuttoff (Default is X) to allow for flexible altitude positioning.
    • Revised help and readme to reflect changes to hot keys.
  • 2018-0427: 1.7.2.2 (Papa_Joe) for KSP 1.4.2
    • Recompiled for KSP 1.4.3 Works in 1.4.x
    • Fined tuned altitude adjustment for better behavior at low speed modes.
  • 2018-0426: 1.7.2.1 (Papa_Joe) for KSP 1.4.2
    • Altered altitude adjustment to account for speed modes. Height changes now vary with the mode.
    • Fixed: Choose Crew toggle not implemented yet. Changed to hidden for now.
  • 2018-0426: 1.7.2 (Papa_Joe) for KSP 1.4.2
    • 1.7.2
      • Add altitude adjust keys to help window.
      • Add drop feature to Vessel Move. Git Issue #3 Click Drop to allow vessel to free fall.
  • 2018-0326: 1.7.1 (Papa_Joe) for KSP 1.4.1
    • Add ability to move Vessel Mover main window. Git Issues #13 and #42
    • Correct issue with Vessel Selection where the wrong game save folder is used. Git Issue #31
    • Make Window display honor show/hide UI display in flight. Git issue #44
  • 2018-0326: 1.7 (Papa_Joe) for KSP 1.4.1
    • 1.4 recompile and upgraded to latest Unity
    • Updated AppLauncher toolbar button to support new Unity Compression. Increased icon size to 128 x 128
  • 2017-1023: 1.6.2 (Papa_Joe) for KSP 1.2
    • No changelog provided
  • 2017-0706: 1.6.1 (Papa_Joe) for KSP 1.2
    • Adding option to not spawn crew.
  • 2017-0602: 1.6.0 (Papa_Joe) for KSP 1.2
    • No changelog provided
  • 2016-1110: 1.5.1.3 (Papa_Joe) for KSP 1.2
    • 1.2.1 recompile
    • adding ignore gforces call on move to stabalize vessels while moving
    • Throttle up/down will now add/decrease altitude on move
    • Fixed: issue of vessel spawn in 1.2 would ignore water detection and spawn vessel on ocean floor
  • 2016-0916: 1.5.1.2 (Papa_Joe) for KSP 1.1.3 PRE-RELEASE
    • Updated to be compatible with KSP 1.2pr. This is prerelease software. not for official distribution.
  • 2016-0808: 1.5.1.1 (Papa_Joe) for KSP 1.1.3
    • Fixed Git Issue #1 Vessels taking fall damage when placed. Added new vessel movement mode that allows Fine control and low altitude (5 meters) placement. Should eliminate fall damage.
  • 2016-0724: 1.5.1 (Papa_Joe) for KSP 1.1.3
    • KSP 1.1.3 compatibility
    • Fixed: Bug in Spawn Vessel where kerbal created was type Unowned. would get lost and would disappear. Changed to Type Crew.
    • Continuation of BahamutoD's work.
  • 2016-0724: 1.5.0 (Papa_Joe) for KSP 0.7.3
    • No changelog provided
  • 2016-0425: 1.5 (BahamutoD) for KSP 0.7.3
    • KSP 1.1 compatibility
  • 2016-0304: 1.4 (BahamutoD) for KSP 0.90
    • Toolbar menu
    • Disabled alt-p hotkey (please use toolbar UI)
    • Vessel spawner (experimental)
  • 2016-0218: 1.3 (BahamutoD) for KSP 0.90
    • Prevent pickup when vessel is packed (causes vessel to drop when released)