v2.2.0.beta.0 #168
Replies: 3 comments 1 reply
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this works beautifully--thanks for sharing...is there any way to edit the mesh exported as 'mesh sequence' other than your suggestion of parenting the object to an empty and transforming --i know i can use a different add-on to change frames to individual shape keys but that is crazy for an animated sequence.. |
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Hey fantastic release it works perfectly with Blender 3.6.5 however there is a problem when importing obj sequences with Color Data on Point Domain. The color will not be applied or even imported with the sequence. Importing the data with the native blender obj importer works well. Can you please try to provide color import like with the native blender importer?i have a temporary solution via geometry nodes. I really like your development and contribution. This addon is fantastic |
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I was trying to find a way to contact you directly about this project, but I couldn't find a way to send you a private message. I am a grad student working on volumetric capture and this tool so far might be a good solution for me to transfer the export of the animation to get it into a game engine. This new version is working well for Blender 3, but are you planning on a version for Blender 4? |
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This discussion was created from the release v2.2.0.beta.0.
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