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problem_039.py
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problem_039.py
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import sys
class Coordinate():
def __init__(self, x, y):
self.x = x
self.y = y
def __hash__(self):
return hash((self.x, self.y))
def __eq__(self, other):
return (self.x, self.y) == (other.x, other.y)
def __ne__(self, other):
return not(self == other)
def __repr__(self):
return "C(x={};y={})".format(self.x, self.y)
def get_adjacent_coordinates(self):
adjacent_coordinates = list()
adjacent_coordinates.append(Coordinate(self.x, self.y - 1))
adjacent_coordinates.append(Coordinate(self.x, self.y + 1))
adjacent_coordinates.append(Coordinate(self.x - 1, self.y))
adjacent_coordinates.append(Coordinate(self.x - 1, self.y - 1))
adjacent_coordinates.append(Coordinate(self.x - 1, self.y + 1))
adjacent_coordinates.append(Coordinate(self.x + 1, self.y))
adjacent_coordinates.append(Coordinate(self.x + 1, self.y - 1))
adjacent_coordinates.append(Coordinate(self.x + 1, self.y + 1))
return adjacent_coordinates
def get_live_coordinates(all_live_coordinates, coordinates_to_check):
count = 0
for coordinate in coordinates_to_check:
if coordinate in all_live_coordinates:
count += 1
return count
def update_liveness_neighbourhood(liveness_neighbourhood, adjacent_coordinates):
for coordinate in adjacent_coordinates:
if coordinate not in liveness_neighbourhood:
liveness_neighbourhood[coordinate] = 0
liveness_neighbourhood[coordinate] += 1
def play_iteration(board):
coordinate_set = set(board)
dead_coordinates = set()
liveness_neighbourhood = dict()
for coordinate in board:
adjacent_coordinates = coordinate.get_adjacent_coordinates()
live_adjacent_coordinate_count = get_live_coordinates(
coordinate_set, adjacent_coordinates)
update_liveness_neighbourhood(
liveness_neighbourhood, adjacent_coordinates)
if live_adjacent_coordinate_count < 2 or live_adjacent_coordinate_count > 3:
dead_coordinates.add(coordinate)
for coordinate in liveness_neighbourhood:
if liveness_neighbourhood[coordinate] == 3:
coordinate_set.add(coordinate)
new_coordinate_set = coordinate_set - dead_coordinates
return list(new_coordinate_set)
def print_board(coordinates):
min_x, min_y, max_x, max_y = sys.maxsize, sys.maxsize, -sys.maxsize, -sys.maxsize
if not coordinates:
print(".")
return
for coordinate in coordinates:
if coordinate.x < min_x:
min_x = coordinate.x
if coordinate.x > max_x:
max_x = coordinate.x
if coordinate.y < min_y:
min_y = coordinate.y
if coordinate.y > max_y:
max_y = coordinate.y
board = []
for _ in range(max_x - min_x + 1):
board.append(["."] * (max_y - min_y + 1))
for coordinate in coordinates:
board[coordinate.x - min_x][coordinate.y - min_y] = "*"
for row in board:
print(" ".join(row))
def play_game(initial_board, steps):
print("\nPlaying Game of Life with the intial board:")
print_board(initial_board)
current_board = initial_board
for step in range(steps):
current_board = play_iteration(current_board)
print("Iteration: {}".format(step))
print_board(current_board)
# board is a list of Coordinates
board_0 = [
Coordinate(0, 0), Coordinate(1, 0), Coordinate(1, 1), Coordinate(1, 5)]
play_game(board_0, 3)
board_1 = [
Coordinate(0, 0), Coordinate(1, 0), Coordinate(1, 1), Coordinate(1, 5),
Coordinate(2, 5), Coordinate(2, 6)]
play_game(board_1, 4)
board_2 = [
Coordinate(0, 0), Coordinate(1, 0), Coordinate(1, 1),
Coordinate(2, 5), Coordinate(2, 6), Coordinate(3, 9),
Coordinate(4, 8), Coordinate(5, 10)]
play_game(board_2, 4)