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.gitignore
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.gitignore
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# project specific files
# Remaining gitignore file from NYU Game Center
# ignore git config as it will be differ across clients
.gitconfig
# unity generated folders
library/
temp/
obj/
logs/
bin/
Library/
Temp/
Obj/
Logs/
Bin/
# erroneous meta files
library.meta
temp.meta
obj.meta
build.meta
builds.meta
logs.meta
bin.meta
Library.meta
Temp.meta
Obj.meta
Build.meta
Builds.meta
Logs.meta
Bin.meta
# Never ignore Asset meta data
![Aa]ssets/**/*.meta
# Ignore Jetbrains Plugin
Assets/Plugins/Editor/JetBrains.meta
Assets/Plugins/Editor/JetBrains/*
JetBrains.Rider.Unity.Editor.Plugin.Repacked.dll.meta
assets/Plugins/Editor/JetBrains.meta
assets/Plugins/Editor/JetBrains/*
# comment these out if you wish to commit the asset store tools plugins
assets/AssetStoreTools*
Assets/AssetStoreTools*
AssetStoreTools.meta
# Visual Studio cache directory
.vs/
# Rider
**/.idea/**
.idea/**
#maya intermediate files
**/incrementalSave/
# wwise intermediate files
**/.cache/
*.akd
# fmod autogen files
fmod.log
fmod_editor.log
**/FMODStudioCache.asset
**/FMODStudioCache.asset.meta
**/FMODStudioSettings.asset
**/FMODStudioSettings.asset.meta
**/.cache/*
**/.restore/*
**/.user/*
# Gradle cache directory
.gradle/
# Autogenerated VS MD Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
*Resharper*
*ReSharper*
*.orig
*.orig.*
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.apk.meta
*.unitypackage
*.unitypackage.meta
# Crashlytics generated file
crashlytics-build.properties
# Audio waveform preview files
*.reapeaks
*.reapeaks.meta
*.pk
*.pk.meta
*.pkf
*.pkf.meta
*.asd
*.asd.meta
# FMOD
# Never ignore DLLs in the FMOD subfolder.
!/[Aa]ssets/Plugins/FMOD/**/lib/*
# Don't ignore images and gizmos used by FMOD in the Unity Editor.
!/[Aa]ssets/Gizmos/FMOD/*
!/[Aa]ssets/Editor Default Resources/FMOD/*
# Ignore the Cache folder since it is updated locally.
/[Aa]ssets/Plugins/FMOD/Cache/*
# Ignore bank files in the StreamingAssets folder.
/[Aa]ssets/StreamingAssets/**/*.bank
/[Aa]ssets/StreamingAssets/**/*.bank.meta
# If the source bank files are kept outside of the StreamingAssets folder then these can be ignored.
# Log files can be ignored.
fmod_editor.log
# OS generated
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
Icon?
Thumbs.db
Desktop.ini
ehthumbs.db
Local/*