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Describe the bug
I only have tested the onNewMessage event emitter, so I'm not sure if this is also happening on other event emitters.
In some cases, onNewMessage in Chat won't fire, I have discovered that Roblox is changing the way the real-time chat works in their websockets.
To Reproduce
Steps to reproduce the behavior:
Make a group conversation (this is most likely going to occur in)
Log info on onNewMessage event emitter
Send a message from the other participant in the group conversation.
See console, won't log new message
Expected behavior
onNewMessage to fire when a message is received, including group conversations.
Screenshots
New chat system in websocket when message received:
Source code:
I recommend ignoring the legacy types, and to change to the new ones, by changing the checks to match the new ones instead of adding || whether if legacy or new.
The text was updated successfully, but these errors were encountered:
Describe the bug
I only have tested the onNewMessage event emitter, so I'm not sure if this is also happening on other event emitters.
In some cases, onNewMessage in Chat won't fire, I have discovered that Roblox is changing the way the real-time chat works in their websockets.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
onNewMessage to fire when a message is received, including group conversations.
Screenshots
New chat system in websocket when message received:
Source code:
I recommend ignoring the legacy types, and to change to the new ones, by changing the checks to match the new ones instead of adding
||
whether if legacy or new.The text was updated successfully, but these errors were encountered: