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unicode.h
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unicode.h
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#pragma once
#include <cstdint>
#include <string>
#include <vector>
#define CODEPOINT_TYPE_UNIDENTIFIED 0
#define CODEPOINT_TYPE_DIGIT 1
#define CODEPOINT_TYPE_LETTER 2
#define CODEPOINT_TYPE_WHITESPACE 3
#define CODEPOINT_TYPE_ACCENT_MARK 4
#define CODEPOINT_TYPE_PUNCTUATION 5
#define CODEPOINT_TYPE_SYMBOL 6
#define CODEPOINT_TYPE_CONTROL 7
std::string unicode_cpt_to_utf8(uint32_t cp);
std::vector<uint32_t> unicode_cpts_from_utf8(const std::string & utf8);
std::vector<uint32_t> unicode_cpts_normalize_nfd(const std::vector<uint32_t> & cpts);
int unicode_cpt_type(uint32_t cp);
int unicode_cpt_type(const std::string & utf8);
std::string unicode_byte_to_utf8(uint8_t byte);
uint8_t unicode_utf8_to_byte(const std::string & utf8);
// simple tolower that only implements one-to-one mapping, not one-to-many
char32_t unicode_tolower(char32_t cp);