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Plugin currently contains bundled binaries (.aar file, for Android only for now).
This is mainly because I didn't manage to include libzt into Android cmake pipeline.
iOS interop instructions explicitly say that bundling binaries is a bad idea (if it is even possible).
To make it better one of the options need to be implemented:
Connect libzt repo via git submodule and configure platform builds to build and include it as well (preferable)
Set up a third party binaries storage. It can be GitHub Releases or something more sophisticated. libzt .aar currently can be built via GitHub Action in their dev branch. Also Dart team is working on something own for that.
The text was updated successfully, but these errors were encountered:
Plugin currently contains bundled binaries (.aar file, for Android only for now).
This is mainly because I didn't manage to include libzt into Android cmake pipeline.
iOS interop instructions explicitly say that bundling binaries is a bad idea (if it is even possible).
To make it better one of the options need to be implemented:
Connect libzt repo via git submodule and configure platform builds to build and include it as well (preferable)
Set up a third party binaries storage. It can be GitHub Releases or something more sophisticated. libzt .aar currently can be built via GitHub Action in their dev branch. Also Dart team is working on something own for that.
The text was updated successfully, but these errors were encountered: