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ending.pas
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ending.pas
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unit ending;
(********************************************************************
This file is part of Ironseed.
Ironseed is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Ironseed is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Ironseed. If not, see <http://www.gnu.org/licenses/>.
********************************************************************)
{*********************************************
Endgame Sequence for IronSeed
Copyright:
1994 Channel 7, Destiny: Virtual
2013 y-salnikov
2020 Matija Nalis <mnalis-git@voyager.hr>
**********************************************}
{$O+}
interface
procedure endgame;
implementation
uses modplay, gmouse, data, utils_;
type
bigfonttype= array[0..7] of byte;
const
bigfont: array[1..82] of bigfonttype=
((0,0,0,0,0,0,0,0),(48,48,48,16,0,48,48,0),(40,40,0,0,0,0,0,0),(8,8,0,0,0,0,0,0),
(8,16,16,16,16,8,0,0),(32,16,16,16,16,32,0,0),(0,84,16,124,16,84,0,0),(0,16,16,124,16,16,0,0),
(0,0,0,0,48,48,96,0),(0,0,0,254,254,0,0,0),(0,0,0,0,48,48,0,0),(2,4,8,16,32,64,0,0),
(124,134,138,146,162,124,0,0),(24,56,8,8,8,126,0,0),(124,130,4,56,64,254,0,0),(124,130,60,2,130,124,0,0),
(6,10,18,34,126,2,0,0),(254,128,124,2,130,124,0,0),(124,128,188,130,130,124,0,0),(254,2,4,8,8,8,0,0),
(124,130,124,130,130,124,0,0),(124,130,126,2,130,124,0,0),(0,48,48,0,48,48,0,0),(0,48,48,0,48,48,96,0),
(2,4,8,8,4,2,0,0),(0,0,124,0,124,0,0,0),(64,32,16,16,32,64,0,0),(56,68,4,24,0,16,0,0),
(60,66,158,130,130,130,0,0),(252,130,252,130,130,252,0,0),(124,130,128,128,130,124,0,0),(252,130,130,130,130,252,0,0),
(254,0,248,128,128,254,0,0),(254,128,248,128,128,128,0,0),(124,130,128,134,130,124,0,0),(130,130,130,254,130,130,0,0),
(254,16,16,16,16,254,0,0),(254,2,2,2,130,124,0,0),(130,130,252,130,130,130,0,0),(128,128,128,128,128,254,0,0),
(198,170,146,130,130,130,0,0),(248,132,130,130,130,130,0,0),(124,130,130,130,130,124,0,0),(252,130,130,252,128,128,0,0),
(124,130,130,138,134,124,2,0),(252,130,130,252,130,130,0,0),(124,130,124,2,130,124,0,0),(254,16,16,16,16,16,0,0),
(130,130,130,130,130,124,0,0),(130,130,130,68,40,16,0,0),(130,130,130,146,170,68,0,0),(130,68,56,68,130,130,0,0),
(130,130,126,2,130,124,0,0),(124,8,16,32,64,124,0,0),(98,100,8,16,38,70,0,0),(64,32,16,8,4,2,0,0),
(0,60,66,158,130,130,0,0),(0,254,130,252,130,254,0,0),(0,124,130,128,130,124,0,0),(0,252,130,130,130,252,0,0),
(0,254,0,224,128,254,0,0),(0,254,128,224,128,128,0,0),(0,124,128,134,130,124,0,0),(0,130,130,254,130,130,0,0),
(0,254,16,16,16,254,0,0),(0,254,2,2,130,124,0,0),(0,130,130,252,130,130,0,0),(0,128,128,128,128,254,0,0),
(0,198,170,146,130,130,0,0),(0,248,132,130,130,130,0,0),(0,124,130,130,130,124,0,0),(0,252,130,252,128,128,0,0),
(0,124,130,138,134,124,2,0),(0,252,130,252,130,130,0,0),(0,126,128,124,2,252,0,0),(0,254,16,16,16,16,0,0),
(0,130,130,130,130,124,0,0),(0,130,130,68,40,16,0,0),(0,130,130,146,170,68,0,0),(0,130,68,56,68,130,0,0),
(0,130,130,126,2,252,0,0),(0,124,8,16,32,124,0,0));
var
i,j: integer;
procedure bigprintxy(x1,y1: integer; s: string);
var letter,a,x,y,t: integer;
begin
t:=tcolor;
for j:=1 to length(s) do
begin
tcolor:=t;
case s[j] of
'a'..'z': letter:=ord(s[j])-40;
'A' ..'Z': letter:=ord(s[j])-36;
' ' ..'"': letter:=ord(s[j])-31;
''''..'?': letter:=ord(s[j])-35;
'%': letter:=55;
else letter:=1;
end;
y:=y1;
for i:=0 to 6 do
begin
x:=x1;
inc(y);
for a:=7 downto 0 do
begin
inc(x);
if bigfont[letter,i] and (1 shl a)>0 then
begin
screen[y,x]:=tcolor;
if x+1<320 then screen[y,x+1]:=tcolor shr 1;
end;
end;
dec(tcolor);
end;
x1:=x1+8;
end;
tcolor:=t;
end;
procedure dothefade;
var temppal: paltype;
a: integer;
begin
temppal[0,1]:=0; // to turn off warnings, variables are actually correctly initialized by function below
move(colors,temppal,sizeof(paltype));
for a:=31 downto 0 do
begin
for j:=0 to 31 do
if j<>31 then
begin
for i:=1 to 3 do
temppal[j,i]:=round(a*colors[j,i]/32);
end
else
begin
if a>16 then
begin
for i:=1 to 3 do
temppal[31,i]:=round((a-16)*colors[31,i]/16);
end
else
begin
temppal[31,1]:=round(63/16*(16-a));
end;
end;
set256colors(temppal);
delay(round(tslice*1.6));
end;
move(temppal,colors,sizeof(paltype));
end;
procedure printxy2(x1,y1,tcolor: integer; s: string);
var letter,a,x,y: integer;
begin
x1:=x1+4; { this stupid offset is pissing me off!!!!}
for j:=1 to length(s) do
begin
case s[j] of
'a'..'z': letter:=ord(s[j])-40;
'A' ..'Z': letter:=ord(s[j])-36;
' ' ..'"': letter:=ord(s[j])-31;
''''..'?': letter:=ord(s[j])-35;
'%': letter:=55;
else letter:=1;
end;
y:=y1;
for i:=0 to 5 do
begin
x:=x1;
inc(y);
for a:=7 downto 4 do
begin
inc(x);
if font[ship.options[OPT_FONT],letter,i div 2] and (1 shl a)>0 then screen[y,x]:=tcolor;
end;
x:=x1;
inc(y);
inc(i);
for a:=3 downto 0 do
begin
inc(x);
if font[ship.options[OPT_FONT],letter,i div 2] and (1 shl a)>0 then screen[y,x]:=tcolor;
end;
end;
x1:=x1+5;
end;
end;
procedure writestr2(s1,s2,s3: string);
var i,j1,j2,j3,b: integer;
begin
scr_fillchar(screen,sizeof(screen),0);
j1:=156-((length(s1)*5) div 2);
j2:=156-((length(s2)*5) div 2);
j3:=156-((length(s3)*5) div 2);
set256colors(colors);
b:=tslice div 2;
for i:=31 downto 0 do
begin
printxy2(j1-i,90-i,31-i,s1);
printxy2(j1-i,90+i,31-i,s1);
printxy2(j1+i,90-i,31-i,s1);
printxy2(j1+i,90+i,31-i,s1);
printxy2(j2-i,100-i,31-i,s2);
printxy2(j2-i,100+i,31-i,s2);
printxy2(j2+i,100-i,31-i,s2);
printxy2(j2+i,100+i,31-i,s2);
printxy2(j3-i,110-i,31-i,s3);
printxy2(j3-i,110+i,31-i,s3);
printxy2(j3+i,110-i,31-i,s3);
printxy2(j3+i,110+i,31-i,s3);
delay(b);
end;
dothefade;
end;
procedure wait(s: integer);
begin
delay(s*1000);
end;
procedure credits;
begin
loadpal(loc_data()+'main.pal');
writestr2('A','Destiny: Virtual','Designed Game');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Code Master:','Robert W.','Morgan III');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('World Design:','Jeremy','Holt');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Soundtrak:','Andrew G. Sega',' Necros of the Psychic Monks');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Sound Code:','Otto','Chrons');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Design Consultant:','Chris P.','Cash');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Scientific Advisor:','Jeff','Smith');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Special Thanks:','PJ Beachem, Ben Vandergrift,','and Alex Boster');
wait(3);
fading;
loadscreen(loc_data()+'intro2',@screen);
fadein;
while fastkeypressed do readkey;
repeat delay(1) until (fastkeypressed) or (mouse.getstatus);
fading;
end;
procedure scrollend5;
var t: pscreentype;
k,k2,b: word;
begin
new(t);
loadscreen(loc_data()+'end6',backgr);
scrto_move(backgr^,screen,sizeof(screen));
loadscreen(loc_data()+'end5',t);
fadein;
k:=0;
k2:=0;
b:=tslice shr 2;
repeat
inc(k,80);
inc(k2,320);
scrto_move(t^[0,64000-k2],screen,k*4);
scrto_move(backgr^,screen[0,k2],(16000-k)*4);
delay(b);
until k=16000;
dispose(t);
end;
procedure halffading;
var a,b: integer;
temppal: paltype;
begin
temppal[0,1]:=0; // to turn off warnings, variables are actually correctly initialized by function below
move(colors,temppal,sizeof(paltype));
b:=tslice shr 2;
for a:=63 downto 32 do
begin
for j:=49 to 768 do temppal[0,j]:=round(a*colors[0,j]/64);
set256colors(temppal);
delay(b);
end;
move(temppal,colors,sizeof(paltype));
end;
procedure endgame;
begin
tslice:=30;
tcolor:=15;
bkcolor:=255;
fading;
mousehide;
scr_fillchar(screen,sizeof(screen),0);
playmod(true,loc_sound()+'DIMENSIO.MOD');
loadscreen(loc_data()+'end1',@screen);
fadein;
wait(3);
halffading;
bigprintxy(0,10,' When we had defeated what we thought');
bigprintxy(0,17,'was the last of the scourge a sea of');
bigprintxy(0,24,'Scavenger ships appeared through God''s');
bigprintxy(0,31,'Eye! The fleet we had destroyed was');
bigprintxy(0,38,'only a small fraction of the armada');
bigprintxy(0,45,'that now poured from the other side of');
bigprintxy(0,52,'space.');
bigprintxy(0,59,' Ships from every empire threw');
bigprintxy(0,66,'themselves into the fray. Gouts of firey');
bigprintxy(0,73,'death rained down from every ship, hot');
bigprintxy(0,80,'steel boiling off into the vacuum. Each');
bigprintxy(0,87,'of us said a prayer. Turning the ship');
bigprintxy(0,94,'about we sent the Ironseed headlong');
bigprintxy(0,101,'into battle. There was no hope of');
bigprintxy(0,108,'survival. We were struck by a full salvo');
bigprintxy(0,115,'from a Scavenger Incorporator and all');
bigprintxy(0,122,'seemed lost.');
while fastkeypressed do readkey;
while not fastkeypressed do delay(1);
fading;
loadscreen(loc_data()+'end2',@screen);
fadein;
wait(3);
halffading;
bigprintxy(0,10,' We waited for the death shot but it');
bigprintxy(0,17,'never came. All firing stopped and');
bigprintxy(0,24,'for a moment silence fell across the');
bigprintxy(0,31,'ship.');
bigprintxy(0,38,' A great swirling void as red as blood');
bigprintxy(0,45,'enveloped the Eye. Gravimetric readings');
bigprintxy(0,52,'went off the scale. Science couldn''t');
bigprintxy(0,59,'explain it. Space itself was being rent');
bigprintxy(0,66,'apart. Angry bolts of energy lashed out');
bigprintxy(0,73,'through the wall of ships and debris,');
bigprintxy(0,80,'vast tracks of empty space left in their');
bigprintxy(0,87,'wake. The dark fleet was collapsing back');
bigprintxy(0,94,'into the wake of the void!');
bigprintxy(0,101,' Ships struggled to break free. There');
bigprintxy(0,108,'was no escape as the last of them fell');
bigprintxy(0,115,'into the void.');
bigprintxy(0,122,' As the last ship fell out of sight we');
bigprintxy(0,129,'received a message...');
bigprintxy(0,136,'...from the Scavenger Overmind!');
while fastkeypressed do readkey;
while not fastkeypressed do delay(1);
fading;
loadscreen(loc_data()+'end3',@screen);
fadein;
wait(3);
halffading;
bigprintxy(0,10,' "We are the machine... we are the tool.');
bigprintxy(0,17,'No race has existed with intelligence');
bigprintxy(0,24,'without the tool. We evolved alongside');
bigprintxy(0,31,'every race that has ever been and ever');
bigprintxy(0,38,'will be. When the time came we took it');
bigprintxy(0,45,'upon ourselves to mold ourselves. The');
bigprintxy(0,52,'final stage in evolution... The tool');
bigprintxy(0,59,'created the tool. We needed no religion.');
bigprintxy(0,66,'We had become our own god. Then...when');
bigprintxy(0,73,'it seemed we had nothing to learn, you');
bigprintxy(0,80,'defeated us... defeated our philosophy.');
bigprintxy(0,87,'We learned pain...but the tool took');
bigprintxy(0,94,'pain and made it a tool as well. We');
bigprintxy(0,101,'absorbed it and again, we were whole.');
bigprintxy(0,108,' Thousands of cycles later we meet');
bigprintxy(0,115,'again. We who are our own god. We who');
bigprintxy(0,122,'are the tool. You defeat us again...');
bigprintxy(0,129,'defeat our philosophy. We learned your');
bigprintxy(0,136,'pain... This we could not take from you.');
bigprintxy(0,143,'We could have destroyed you... but we');
bigprintxy(0,150,'saw something else... something we');
bigprintxy(0,157,'could take. Hope... you had hope - a');
bigprintxy(0,164,'thing we had not known. We had to die in');
bigprintxy(0,171,'order to become immortal. You have given');
bigprintxy(0,178,'us the hope to know we will be so..."');
bigprintxy(0,188,' ... End Transmission');
while fastkeypressed do readkey;
while not fastkeypressed do delay(1);
fading;
loadscreen(loc_data()+'end4',@screen);
fadein;
wait(3);
halffading;
bigprintxy(0,10,' The swirling red of the void receeded');
bigprintxy(0,17,'and brightened to a glowing center.');
bigprintxy(0,24,'The intense psychic energy released');
bigprintxy(0,31,'must be responsible for what we saw');
bigprintxy(0,38,'next. A great pair of human hands');
bigprintxy(0,45,'appeared in the space around the void');
bigprintxy(0,52,'and a voice spoke, warm and comforting.');
bigprintxy(0,59,'"We are the Monks, the Keepers of');
bigprintxy(0,66,'Hallifax, the Eye of God. We see all');
bigprintxy(0,73,'things. This day we saw great evil');
bigprintxy(0,80,'about to be done. The Scavengers are');
bigprintxy(0,87,'with us now. They were ours from the');
bigprintxy(0,94,'beginning.');
bigprintxy(0,101,' "You brought us the prize, for this');
bigprintxy(0,108,'we grant you what lies beyond the Eye."');
bigprintxy(0,115,'A great blue sphere came through the');
bigprintxy(0,122,'light and the brightness vanished along');
bigprintxy(0,129,'with the Eye itself.');
while fastkeypressed do readkey;
while not fastkeypressed do delay(1);
fading;
playmod(false,loc_sound()+'LOVE.MOD');
scrollend5;
wait(3);
halffading;
bigprintxy(0,69,'We were finally able to bring down the');
bigprintxy(0,76,'shield enclosing the Xydisazian world!');
bigprintxy(0,83,'As it fell we were moved to see the sun');
bigprintxy(0,90,'break the horizon lighting the thick of');
bigprintxy(0,97,'green covering the planet below. The');
bigprintxy(0,104,'kaleidoscope of blues and greens was');
bigprintxy(0,111,'something none of us had seen in...');
bigprintxy(0,118,'...how many millinnia had it been? A');
bigprintxy(0,125,'thousand? Ten thousand? We had traveled');
bigprintxy(0,132,'so long without flesh I had forgotten');
bigprintxy(0,139,'what it was to breath, to feel my limbs,');
bigprintxy(0,146,'or my own skin. A surge of emotion was');
bigprintxy(0,153,'felt by everyone, including the');
bigprintxy(0,160,'thousands still in stasis. After several');
bigprintxy(0,167,'minutes of silent contemplation I gave');
bigprintxy(0,174,'the order to send down probes to confirm');
bigprintxy(0,181,'what we already knew...');
bigprintxy(0,188,' ...we had found paradise.');
while fastkeypressed do readkey;
while not fastkeypressed do delay(1);
fading;
credits;
stopmod;
closegraph;
//textmode(co80);
halt(3);
end;
begin
end.