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Add cubic interpolation for SF2 playback
Build #675: Pull request #778 synchronize by tmyqlfpir
February 12, 2024 23:23 10m 36s tsf-interpolation
February 12, 2024 23:23 10m 36s
Add cubic interpolation for SF2 playback
Build #674: Pull request #778 synchronize by tmyqlfpir
February 12, 2024 23:18 6m 7s tsf-interpolation
February 12, 2024 23:18 6m 7s
Add cubic interpolation for SF2 playback
Build #673: Pull request #778 opened by tmyqlfpir
February 12, 2024 23:16 1m 52s tsf-interpolation
February 12, 2024 23:16 1m 52s
Fix firing state with akimbo mode for shotgun/napalm launcher
Build #672: Commit 7592f12 pushed by nukeykt
February 4, 2024 05:50 13m 17s master
February 4, 2024 05:50 13m 17s
Blood: Fix firing state with akimbo mode for shotgun/napalm launcher
Build #671: Pull request #777 opened by tmyqlfpir
January 31, 2024 03:09 10m 58s fix-akimbo
January 31, 2024 03:09 10m 58s
Expose quick save/load as button setting
Build #670: Commit fa3abd4 pushed by nukeykt
January 19, 2024 05:21 11m 8s master
January 19, 2024 05:21 11m 8s
Blood: Expose quick save/load functionality as buttons
Build #669: Pull request #775 opened by tmyqlfpir
December 28, 2023 09:19 12m 14s quick-save-load-button
December 28, 2023 09:19 12m 14s
December 27, 2023 03:29 12m 36s
Blood: Implement autorun/run functionality for controller input
Build #667: Pull request #773 opened by tmyqlfpir
December 27, 2023 02:01 12m 52s master
December 27, 2023 02:01 12m 52s
Blood: Remove directory path characters for levelGetTitle() (#772)
Build #666: Commit 6b8ba20 pushed by Hendricks266
December 22, 2023 23:33 13m 6s master
December 22, 2023 23:33 13m 6s
Blood: Remove directory path characters for levelGetTitle()
Build #665: Pull request #772 opened by tmyqlfpir
December 22, 2023 22:11 12m 38s master
December 22, 2023 22:11 12m 38s
Blood: Avoid OOB access in MoveDude()
Build #664: Commit 9c07795 pushed by Hendricks266
December 9, 2023 00:28 13m 35s master
December 9, 2023 00:28 13m 35s
Merge remote-tracking branch 'eduke32/master'
Build #663: Commit fb7af7d pushed by Hendricks266
December 6, 2023 10:18 12m 53s master
December 6, 2023 10:18 12m 53s
November 21, 2023 03:03 14m 57s
Optimize viewDrawPowerUps() (#765)
Build #661: Commit 733a624 pushed by Hendricks266
November 11, 2023 01:34 22m 45s master
November 11, 2023 01:34 22m 45s
Blood: Optimized viewDrawPowerUps()
Build #660: Pull request #765 synchronize by tmyqlfpir
November 9, 2023 05:28 19m 7s powerup-optimize
November 9, 2023 05:28 19m 7s
Rednukem: Fix build (#766)
Build #659: Commit 2bea620 pushed by Hendricks266
November 9, 2023 01:04 18m 35s master
November 9, 2023 01:04 18m 35s
Rednukem: Fix build
Build #658: Pull request #766 opened by Hendricks266
November 9, 2023 00:24 13m 42s buildfix-debugbreak
November 9, 2023 00:24 13m 42s
Blood: Optimized viewDrawPowerUps()
Build #657: Pull request #765 opened by tmyqlfpir
November 7, 2023 01:10 9m 29s powerup-optimize
November 7, 2023 01:10 9m 29s
libsmackerdec: Replace most std::vector with GrowArray
Build #656: Commit ab0d13f pushed by Hendricks266
November 3, 2023 04:59 9m 30s master
November 3, 2023 04:59 9m 30s
Blood: Expose KMT option for vsync (#764)
Build #655: Commit a4c21eb pushed by Hendricks266
October 9, 2023 03:57 19m 27s master
October 9, 2023 03:57 19m 27s
Blood: Expose KMT option for vsync
Build #654: Pull request #764 synchronize by tmyqlfpir
October 9, 2023 02:37 16m 25s master
October 9, 2023 02:37 16m 25s
Blood: Expose KMT option for vsync
Build #653: Pull request #764 opened by tmyqlfpir
October 9, 2023 02:16 15m 19s master
October 9, 2023 02:16 15m 19s
Blood: Fix missing field initializers in gSingleGameOptions
Build #652: Commit e5670aa pushed by Hendricks266
October 7, 2023 22:34 15m 52s master
October 7, 2023 22:34 15m 52s
Update TinySoundFont library (#763)
Build #651: Commit 77c9705 pushed by Hendricks266
October 6, 2023 19:52 21m 3s master
October 6, 2023 19:52 21m 3s
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