-
Notifications
You must be signed in to change notification settings - Fork 2
/
null-render.vcxproj
163 lines (153 loc) · 10.3 KB
/
null-render.vcxproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="debug|Win32">
<Configuration>debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="release|Win32">
<Configuration>release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="debug|x64">
<Configuration>debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="release|x64">
<Configuration>release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\null-render\backend\post-processing\post-processing.cpp" />
<ClCompile Include="src\null-render\backend\renderer\renderer.cpp" />
<ClCompile Include="src\null-render\backend\state-pipeline\state-pipeline.cpp" />
<ClCompile Include="src\null-render\font\font.cpp" />
<ClCompile Include="src\null-render\font\loaders\freetype\freetype.cpp" />
<ClCompile Include="src\null-render\font\loaders\loader.cpp" />
<ClCompile Include="src\null-render\graphic\brushes\brush.cpp" />
<ClCompile Include="src\null-render\graphic\brushes\filter-brush.cpp" />
<ClCompile Include="src\null-render\graphic\brushes\sdf-text\sdf-text.cpp" />
<ClCompile Include="src\null-render\graphic\brushes\text\text.cpp" />
<ClCompile Include="src\null-render\graphic\commands\geometry\geometry.cpp" />
<ClCompile Include="src\null-render\graphic\commands\renderer\renderer.cpp" />
<ClCompile Include="src\null-render\graphic\commands\state-pipeline\state-pipeline.cpp" />
<ClCompile Include="src\null-render\graphic\draw-list\draw-list.cpp" />
<ClCompile Include="src\null-render\graphic\filters\blur\blur.cpp" />
<ClCompile Include="src\null-render\graphic\filters\linear-gradient\linear-gradient.cpp" />
<ClCompile Include="src\null-render\graphic\filters\quad-gradient\quad-gradient.cpp" />
<ClCompile Include="src\null-render\graphic\filters\radial-gradient\radial-gradient.cpp" />
<ClCompile Include="src\null-render\graphic\filters\sdf\sdf.cpp" />
<ClCompile Include="src\null-render\graphic\filters\texture\texture.cpp" />
<ClCompile Include="src\null-render\graphic\path\path.cpp" />
<ClCompile Include="src\null-render.cpp" />
<ClCompile Include="src\null-render\graphic\pen\pen.cpp" />
<ClCompile Include="src\null-render\graphic\stroke\stroke.cpp" />
<ClInclude Include="src\null-render\backend\backend.h" />
<ClInclude Include="src\null-render\backend\internal\stencil-buffer.h" />
<ClInclude Include="src\null-render\backend\internal\renderer-events.h" />
<ClInclude Include="src\null-render\backend\internal\frame-buffer.h" />
<ClInclude Include="src\null-render\backend\internal\geometry-buffer.h" />
<ClInclude Include="src\null-render\backend\internal\mesh.h" />
<ClInclude Include="src\null-render\backend\internal\object.h" />
<ClInclude Include="src\null-render\backend\internal\shader.h" />
<ClInclude Include="src\null-render\backend\post-processing\post-processing.h" />
<ClInclude Include="src\null-render\backend\renderer\renderer.h" />
<ClInclude Include="src\null-render\backend\shaders\blur.h" />
<ClInclude Include="src\null-render\backend\shaders\linear-gradient.h" />
<ClInclude Include="src\null-render\backend\shaders\passthrough.h" />
<ClInclude Include="src\null-render\backend\shaders\quad-gradient.h" />
<ClInclude Include="src\null-render\backend\shaders\radial-gradient.h" />
<ClInclude Include="src\null-render\backend\shaders\sdf.h" />
<ClInclude Include="src\null-render\backend\state-pipeline\blend-state.h" />
<ClInclude Include="src\null-render\backend\state-pipeline\rasterizer-state.h" />
<ClInclude Include="src\null-render\backend\state-pipeline\state-field.h" />
<ClInclude Include="src\null-render\backend\state-pipeline\state-pipeline.h" />
<ClInclude Include="src\null-render\font\font.h" />
<ClInclude Include="src\null-render\font\glyph.h" />
<ClInclude Include="src\null-render\font\loaders\freetype\freetype.h" />
<ClInclude Include="src\null-render\font\loaders\loader.h" />
<ClInclude Include="src\null-render\graphic\brushes\brush.h" />
<ClInclude Include="src\null-render\graphic\brushes\filter-brush.h" />
<ClInclude Include="src\null-render\graphic\brushes\sdf-text\sdf-text.h" />
<ClInclude Include="src\null-render\graphic\brushes\text\text.h" />
<ClInclude Include="src\null-render\graphic\commands\commands.h" />
<ClInclude Include="src\null-render\graphic\commands\geometry\geometry.h" />
<ClInclude Include="src\null-render\graphic\commands\renderer\renderer.h" />
<ClInclude Include="src\null-render\graphic\commands\state-pipeline\state-pipeline.h" />
<ClInclude Include="src\null-render\graphic\draw-list\draw-list.h" />
<ClInclude Include="src\null-render\graphic\filters\blur\blur.h" />
<ClInclude Include="src\null-render\graphic\filters\filter.h" />
<ClInclude Include="src\null-render\graphic\filters\linear-gradient\linear-gradient.h" />
<ClInclude Include="src\null-render\graphic\filters\quad-gradient\quad-gradient.h" />
<ClInclude Include="src\null-render\graphic\filters\radial-gradient\radial-gradient.h" />
<ClInclude Include="src\null-render\graphic\filters\sdf\sdf.h" />
<ClInclude Include="src\null-render\graphic\filters\texture\texture.h" />
<ClInclude Include="src\null-render\graphic\path\path.h" />
<ClInclude Include="src\null-render.h" />
<ClInclude Include="src\null-render\graphic\pen\pen.h" />
<ClInclude Include="src\null-render\graphic\stroke\stroke.h" />
<None Include="src\null-render\font\font.inl" />
<None Include="src\null-render\graphic\draw-list\draw-list.inl" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{4abcf635-9767-40f9-989e-f0cdf5fb68ae}</ProjectGuid>
<RootNamespace>null_render</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Label="NullVCXProperties">
<NullRenderDependenciesPath Condition="Exists('$(SolutionDir)third-party\null-sdk\null-sdk.sln')">$(SolutionDir)third-party\</NullRenderDependenciesPath>
<NullRenderDependenciesPath Condition="!Exists('$(SolutionDir)third-party\null-sdk\null-sdk.sln')">..\</NullRenderDependenciesPath>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseDebugLibraries Condition="'$(Configuration)'=='debug'">true</UseDebugLibraries>
<UseDebugLibraries Condition="'$(Configuration)'=='release'">false</UseDebugLibraries>
<WholeProgramOptimization Condition="'$(Configuration)'=='release'">true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<PropertyGroup>
<OutDir>$(ProjectDir)build\</OutDir>
<IntDir>$(SolutionDir)build\$(Configuration)-$(PlatformShortName)\obj-$(ProjectName)\</IntDir>
<AllProjectIncludesArePublic>false</AllProjectIncludesArePublic>
<TargetName>null-render-$(Configuration)-$(PlatformShortName)</TargetName>
<LinkIncremental Condition="'$(Configuration)'=='debug'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)'=='release'">false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<AdditionalIncludeDirectories>$(ProjectDir)src;$(ProjectDir)third-party\msdf-atlas-gen\include\msdfgen\;$(ProjectDir)third-party\msdf-atlas-gen\include\;$(ProjectDir)third-party\micro-tess\;$(ProjectDir)third-party\stb\;$(ProjectDir)third-party\freetype\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<FunctionLevelLinking Condition="'$(Configuration)'=='release'">true</FunctionLevelLinking>
<IntrinsicFunctions Condition="'$(Configuration)'=='release'">true</IntrinsicFunctions>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='debug'">_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='release'">NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)%(RelativeDir)</ObjectFileName>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<OptimizeReferences Condition="'$(Configuration)'=='release'">true</OptimizeReferences>
<EnableCOMDATFolding Condition="'$(Configuration)'=='release'">true</EnableCOMDATFolding>
</Link>
<Lib>
<AdditionalLibraryDirectories>$(ProjectDir)third-party\msdf-atlas-gen\libs\;$(ProjectDir)third-party\freetype\libs\</AdditionalLibraryDirectories>
<AdditionalDependencies>freetype-$(LibrariesArchitecture).lib;msdf-atlas-gen-$(ConfigurationName)-$(LibrariesArchitecture).lib;msdfgen-core-$(ConfigurationName)-$(LibrariesArchitecture).lib;msdfgen-ext-$(ConfigurationName)-$(LibrariesArchitecture).lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4221,4006 %(AdditionalOptions)</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="$(NullRenderDependenciesPath)null-sdk\null-sdk.props" />
</Project>