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null-sdk.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="debug|Win32">
<Configuration>debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="release|Win32">
<Configuration>release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="debug|x64">
<Configuration>debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="release|x64">
<Configuration>release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\null-sdk.h" />
<ClInclude Include="src\null-sdk\data-types\angle\angle.h" />
<ClInclude Include="src\null-sdk\data-types\angle\euler3d.h" />
<ClInclude Include="src\null-sdk\data-types\angle\euler2d.h" />
<ClInclude Include="src\null-sdk\data-types\angle\quaternion.h" />
<ClInclude Include="src\null-sdk\data-types\callbacks.h" />
<ClInclude Include="src\null-sdk\data-types\color\color.h" />
<ClInclude Include="src\null-sdk\data-types\color\hsv.h" />
<ClInclude Include="src\null-sdk\data-types\color\rgba.h" />
<ClInclude Include="src\null-sdk\data-types\matrix\matrix.h" />
<ClInclude Include="src\null-sdk\data-types\matrix\matrix2x2.h" />
<ClInclude Include="src\null-sdk\data-types\matrix\matrix3x3.h" />
<ClInclude Include="src\null-sdk\data-types\matrix\matrix4x4.h" />
<ClInclude Include="src\null-sdk\data-types\rect.h" />
<ClInclude Include="src\null-sdk\data-types\vec2.h" />
<ClInclude Include="src\null-sdk\data-types\vec3.h" />
<ClInclude Include="src\null-sdk\data-types\vec4.h" />
<ClInclude Include="src\null-sdk\math\geometry.h" />
<ClInclude Include="src\null-sdk\math\math.h" />
<ClInclude Include="src\null-sdk\memory\polyhook-wrapper.h" />
<ClInclude Include="src\null-sdk\utils\compatibility\data-type-converter.h" />
<ClInclude Include="src\null-sdk\utils\encoding\base85.h" />
<ClInclude Include="src\null-sdk\utils\encoding\encoding.h" />
<ClInclude Include="src\null-sdk\utils\events\events.h" />
<ClInclude Include="src\null-sdk\utils\fast-defines.h" />
<ClInclude Include="src\null-sdk\utils\fast-operators.h" />
<ClInclude Include="src\null-sdk\utils\logger\logger.h" />
<ClInclude Include="src\null-sdk\memory\address.h" />
<ClInclude Include="src\null-sdk\memory\minhook-wrapper.h" />
<ClInclude Include="src\null-sdk\memory\module\module.h" />
<ClInclude Include="src\null-sdk\memory\pe-image.h" />
<ClInclude Include="src\null-sdk\memory\resource\resource.h" />
<ClInclude Include="src\null-sdk\memory\signature.h" />
<ClInclude Include="src\null-sdk\memory\vtable.h" />
<ClInclude Include="src\null-sdk\utils\time-measurement\time-measurement.h" />
<ClInclude Include="src\null-sdk\utils\win\win.h" />
<ClCompile Include="src\null-sdk\data-types\angle\angle.cpp" />
<ClCompile Include="src\null-sdk\utils\logger\logger.cpp" />
<ClCompile Include="src\null-sdk\memory\module\module.cpp" />
<ClCompile Include="src\null-sdk\memory\resource\resource.cpp" />
<ClCompile Include="src\null-sdk\utils\win\win.cpp" />
<None Include="src\null-sdk\memory\module\module.inl" />
<None Include="src\null-sdk\memory\resource\resource.inl" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{f7a10a5c-0fae-424b-8f2b-6cc4e4d898d1}</ProjectGuid>
<RootNamespace>null_sdk</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseDebugLibraries Condition="'$(Configuration)'=='debug'">true</UseDebugLibraries>
<UseDebugLibraries Condition="'$(Configuration)'=='release'">false</UseDebugLibraries>
<WholeProgramOptimization Condition="'$(Configuration)'=='release'">true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<PropertyGroup>
<OutDir>$(ProjectDir)build\</OutDir>
<IntDir>$(SolutionDir)build\$(Configuration)-$(PlatformShortName)\obj-$(ProjectName)\</IntDir>
<AllProjectIncludesArePublic>false</AllProjectIncludesArePublic>
<TargetName>null-sdk-$(Configuration)-$(PlatformShortName)</TargetName>
<LinkIncremental Condition="'$(Configuration)'=='debug'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)'=='release'">false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<AdditionalIncludeDirectories>$(ProjectDir)src;$(ProjectDir)third-party;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="Exists($(BOOST_INCLUDE))">$(BOOST_INCLUDE);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<FunctionLevelLinking Condition="'$(Configuration)'=='release'">true</FunctionLevelLinking>
<IntrinsicFunctions Condition="'$(Configuration)'=='release'">true</IntrinsicFunctions>
<PreprocessorDefinitions>NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='debug'">_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='release'">NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<OptimizeReferences Condition="'$(Configuration)'=='release'">true</OptimizeReferences>
<EnableCOMDATFolding Condition="'$(Configuration)'=='release'">true</EnableCOMDATFolding>
</Link>
<Lib>
<AdditionalLibraryDirectories>$(ProjectDir)third-party\minhook\lib;$(ProjectDir)third-party\fmt\libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libMinHook-$(LibrariesArchitecture)-v141-mdd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4221,4006 %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies Condition="'$(Configuration)'=='debug'">fmt-debug-$(LibrariesArchitecture).lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Configuration)'=='release'">fmt-release-$(LibrariesArchitecture).lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="Exists($(POLYHOOK_PATH))">
<ClCompile>
<AdditionalIncludeDirectories>$(POLYHOOK_PATH)\asmjit;$(POLYHOOK_PATH)\asmtk;$(POLYHOOK_PATH)\polyhook2;$(POLYHOOK_PATH)\Zycore;$(POLYHOOK_PATH)\Zydis;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NULLSDK_POLYHOOK_EXIST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Lib>
<AdditionalLibraryDirectories>$(POLYHOOK_PATH)\asmjit\libs;$(POLYHOOK_PATH)\asmtk\libs;$(POLYHOOK_PATH)\polyhook2\libs;$(POLYHOOK_PATH)\Zycore\libs;$(POLYHOOK_PATH)\Zydis\libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>polyhook2-$(Configuration)-$(LibrariesArchitecture).lib;asmjit-$(Configuration)-$(LibrariesArchitecture).lib;asmtk-$(Configuration)-$(LibrariesArchitecture).lib;Zydis-$(Configuration)-$(LibrariesArchitecture).lib;Zycore-$(Configuration)-$(LibrariesArchitecture).lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<PropertyGroup Label="NullVCXProperties">
<NullSdkConfigProps Condition="Exists('$(SolutionDir)third-party\null-projects-config\null-sdk-config.props')">$(SolutionDir)third-party\null-projects-config\null-sdk-config.props</NullSdkConfigProps>
<NullSdkConfigProps Condition="!Exists('$(SolutionDir)third-party\null-projects-config\null-sdk-config.props')">..\null-projects-config\null-sdk-config.props</NullSdkConfigProps>
</PropertyGroup>
<Import Condition="Exists('$(NullSdkConfigProps)')" Project="$(NullSdkConfigProps)" />
</Project>