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chore: bump for release 2.1.10
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nwesterhausen committed Feb 16, 2023
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8 changes: 8 additions & 0 deletions Metadata/README.md
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Expand Up @@ -34,6 +34,14 @@ See the [current roadmap](https://github.com/nwesterhausen/valheim-discordconnec

## Changelog

## Version 2.1.10

Thanks a lot to everyone who reported and helped resolve this error. Missed it in my initial testing because I was eager to test both webhooks and didn't end up testing with only one set.

Fixes:

- Null pointer error which would spam when only 1 webhook was set

## Version 2.1.9

Adds a requested feature for a second webhook. Both webhooks can be configured to accept messages of any type that Discord
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2 changes: 1 addition & 1 deletion Metadata/manifest.json
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{
"name": "DiscordConnector",
"version_number": "2.1.9",
"version_number": "2.1.10",
"website_url": "https://discordconnector.valheim.nwest.games/",
"description": "Connects your Valheim server to a Discord webhook. Works for both dedicated and client-hosted servers.",
"dependencies": ["denikson-BepInExPack_Valheim-5.4.1901"]
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2 changes: 1 addition & 1 deletion Metadata/thunderstore.toml
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Expand Up @@ -4,7 +4,7 @@ schemaVersion = "0.0.1"
[package]
namespace = "nwesterhausen"
name = "DiscordConnector"
versionNumber = "2.1.9"
versionNumber = "2.1.10"
description = "Connects your Valheim server to a Discord webhook. Works for both dedicated and client-hosted servers."
websiteUrl = "https://discordconnector.valheim.nwest.games/"
containsNsfwContent = false
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -4,7 +4,7 @@
[![Build](https://github.com/nwesterhausen/valheim-discordconnector/actions/workflows/dotnet.yml/badge.svg)](https://github.com/nwesterhausen/valheim-discordconnector/actions/workflows/dotnet.yml)
[![Publish](https://github.com/nwesterhausen/valheim-discordconnector/actions/workflows/publish.yml/badge.svg)](https://github.com/nwesterhausen/valheim-discordconnector/actions/workflows/publish.yml)
[![GitHub release (latest by date)](https://img.shields.io/github/v/release/nwesterhausen/valheim-discordconnector?label=Github%20Release&style=flat&labelColor=%2332393F)](https://github.com/nwesterhausen/valheim-discordconnector/releases/latest)
[![Thunderstore.io](https://img.shields.io/badge/Thunderstore.io-2.1.9-%23375a7f?style=flat&labelColor=%2332393F)](https://valheim.thunderstore.io/package/nwesterhausen/DiscordConnector/)
[![Thunderstore.io](https://img.shields.io/badge/Thunderstore.io-2.1.10-%23375a7f?style=flat&labelColor=%2332393F)](https://valheim.thunderstore.io/package/nwesterhausen/DiscordConnector/)
[![NexusMods](https://img.shields.io/badge/NexusMods-2.0.6-%23D98F40?style=flat&labelColor=%2332393F)](https://www.nexusmods.com/valheim/mods/1551/)

Connect your Valheim server to Discord. ([See website for installation or configuration instructions](https://discordconnector.valheim.nwest.games/)). This plugin is largely based on [valheim-discord-notifier](https://github.com/aequasi/valheim-discord-notifier), but this plugin supports randomized messages, muting players, and Discord message embeds.
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8 changes: 8 additions & 0 deletions docs/changelog.md
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A full changelog of changes, dating all the way back to the first release.

## Version 2.1.10

Thanks a lot to everyone who reported and helped resolve this error. Missed it in my initial testing because I was eager to test both webhooks and didn't end up testing with only one set.

Fixes:

- Null pointer error which would spam when only 1 webhook was set

## Version 2.1.9

Adds a requested feature for a second webhook. Both webhooks can be configured to accept messages of any type that Discord
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2 changes: 1 addition & 1 deletion src/PluginInfo.cs
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Expand Up @@ -16,7 +16,7 @@ internal static class PluginInfo
{
public const string PLUGIN_ID = "games.nwest.valheim.discordconnector";
public const string PLUGIN_NAME = "Valheim Discord Connector";
public const string PLUGIN_VERSION = "2.1.9";
public const string PLUGIN_VERSION = "2.1.10";
public const string PLUGIN_REPO_SHORT = "github: nwesterhausen/valheim-discordconnector";
public const string PLUGIN_AUTHOR = "Nicholas Westerhausen";
public const string SHORT_PLUGIN_ID = "discordconnector";
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