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README.md

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Space++

Just a humble asteroid mining simulator. This is used to develop and test control and group behavior models for multi-agent automation.

It also contains methods for doing volume rendering of 3D textures (voxels).

  • /bin contains model data and compiled C/C++
  • /include contains C/C++ headers
  • /src contains C/C++ source code

Use sh build-cpp.sh to compile to the bin directory.

CMakeLists.txt may eventually have a valid C++ build.

Running texture from inside bin will result in a seg fault because it won't be able to find the density data file.