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Yes, they are used a lot in both and don't only apply to circular machines. I use them daily with EuXFEL.
Use Twiss instance and the
In a general sense I would hope OCELOT does approximate reality to some degree.
In general you don't, but we use them a lot for the EuXFEL because of various physics related reasons that may or may not apply to you. It's just a widely used code in injectors that we need for the first 3.2m of the EuXFEL from the cathode. You can load from anything.
When you track, you track to the last point in the lattice. If you simply end the lattice where you want the "screen" to be, then you can look at the particle beam at that point. You can also use physics processes to dump the beam at arbitrary markers in the machine (
This is the local longitudinal offset, i.e. the particle's coordinate with respect to the reference particle (typically something approximating the centre of the beam). So they are two different things, although it is confusing in this case slightly because they share the same symbol.
All particles in OCELOT are assumed to be electrons (always have negative charge and mass of electron is used throughout for relativistic gamma, etc.). Of course in principle this could be changed, with the appropriate refactoring of the existing codebase, but this is a lot of work. |
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Hello everyone,
I am a master student ( Artificial Intelligence) currently working on the topic of applying DRL techniques to Linear Accelerators (IFMIF-DONES in Spain). During my research, I have come across your simulator and I have been actively exploring its capabilities over the past week. I must say, it is very user-friendly, making it easy to get started. However, as someone not deeply immersed in the field of Accelerator Physics, I have encountered some challenges in fully understanding it.
I would be immensely grateful if you could offer any guidance or insights that might facilitate my understanding of the physics involved. Some of the questions I have:
Thank you for your time,
Galo
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