You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Could be many things, you left out so much information that there is nothing to go on. First you can check the texture format and the blend states with RenderDoc, to see if they are as they should be.
Version/Branch of Dear ImGui:
Version 1.XX, Branch: XXX (master/docking/etc.)
Back-ends:
imgui_impl_XXX.cpp + imgui_impl_XXX.cpp
Compiler, OS:
GLESv2
Full config/build information:
No response
Details:
ImGui::Image(texid, ImVec2(128, 128), uv0, uv1);
if (ImGui::ImageButton(texid, ImVec2(128, 128))) {
printf("btn clicked!12!!\n");
}
ImGui::Image is right, but imagebutton color is wrong, the edge of "p" image is transparent.
how to solve it , thanks!!!
Screenshots/Video:
Minimal, Complete and Verifiable Example code:
The text was updated successfully, but these errors were encountered: