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update README and CHANGELOG
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odorajbotoj committed Jun 29, 2024
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12 changes: 12 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -5,10 +5,22 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [1.1.0] - 2024-06-29

### Added

+ 受到伤害/切换维度/死亡/退出游戏将自动退出自由视角

### Changed

+ 启用自由视角时,本体将被锁定在原位
+ 自由视角抬升判定由悬空变更为跳起

## [1.0.0] - 2024-06-24

### Added

+ 自由视角功能

[1.1.0]: https://github.com/odorajbotoj/FreeCamera/compare/v1.0.0...v1.1.0
[1.0.0]: https://github.com/odorajbotoj/FreeCamera/releases/tag/v1.0.0
4 changes: 3 additions & 1 deletion README.md
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Expand Up @@ -14,8 +14,10 @@ MinecraftBE ScriptAPI FreeCamera

## Tips

+ 启用自由视角时,本体将被锁定在原位
+ 受到伤害/切换维度/死亡/退出游戏将自动退出自由视角
+ 自由视角朝向将与玩家朝向保持一致,速度为玩家速度的speed倍(这意味着高speed会导致控制困难)
+ 蹲下以下降自由视角,跳起以抬升自由视角(这意味着当您不在地面上时,如处于飞行状态下,视角会一直抬升)
+ 蹲下以下降自由视角,跳起以抬升自由视角
+ 夜视等效果将不会作用于自由视角

## License
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