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index.js
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index.js
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module.exports = {
abilities: require(__dirname + "/build/abilities.json"),
ability_ids: require(__dirname + "/build/ability_ids.json"),
aghs_desc: require(__dirname + "/build/aghs_desc.json"),
ancients: require(__dirname + "/build/ancients.json"),
chat_wheel: require(__dirname + "/build/chat_wheel.json"),
cluster: require(__dirname + "/build/cluster.json"),
countries: require(__dirname + "/build/countries.json"),
game_mode: require(__dirname + "/build/game_mode.json"),
heroes: require(__dirname + "/build/heroes.json"),
hero_abilities: require(__dirname + "/build/hero_abilities.json"),
hero_lore: require(__dirname + "/build/hero_lore.json"),
items: require(__dirname + "/build/items.json"),
item_colors: require(__dirname + "/build/item_colors.json"),
item_ids: require(__dirname + "/build/item_ids.json"),
lobby_type: require(__dirname + "/build/lobby_type.json"),
neutral_abilities: require(__dirname + "/build/neutral_abilities.json"),
order_types: require(__dirname + "/build/order_types.json"),
patch: require(__dirname + "/build/patch.json"),
patchnotes: require(__dirname + "/build/patchnotes.json"),
permanent_buffs: require(__dirname + "/build/permanent_buffs.json"),
player_colors: require(__dirname + "/build/player_colors.json"),
region: require(__dirname + "/build/region.json"),
skillshots: require(__dirname + "/build/skillshots.json"),
xp_level: require(__dirname + "/build/xp_level.json")
};