Path | Description |
---|---|
code/ | OpenMoHAA source code |
code/cgame | Client game code |
code/client | Client (network stuff, snapshots, etc) |
code/game | Server game code (game logic stuff, etc) |
code/gamespy | Gamespy SDK |
code/null | Null redirector (used by the OpenMoHAA Dedicated Server) |
code/parser | Flex/Bison parser |
code/qcommon | Global shared stuff such as maths |
code/renderer | OpenMoHAA renderer |
code/sdl(12) | SDL code |
code/script | Script engine |
code/server | Server code (network, snapshots, handling clients etc) |
code/skeletor | Skeleton model engine |
code/sys | Main application system |
code/tiki | Complete TIKI engine |
code/uilib | UI library (Ubertools stuff) |
code/{win32,unix} | Platform-specific code |
docker | Docker files, for compiling on various linux versions |
docs | Documentation stuff |
misc/ | Project stuff, definition files and various resources stuff. |