diff --git a/docs/scripting/functions/CreatePlayer3DTextLabel.md b/docs/scripting/functions/CreatePlayer3DTextLabel.md index b5c95cbfb..f6d095571 100644 --- a/docs/scripting/functions/CreatePlayer3DTextLabel.md +++ b/docs/scripting/functions/CreatePlayer3DTextLabel.md @@ -61,7 +61,6 @@ If text[] is empty, the server/clients next to the text might crash! - [DeletePlayer3DTextLabel](DeletePlayer3DTextLabel): Delete a player's 3D text label. - [IsValidPlayer3DTextLabel](IsValidPlayer3DTextLabel): Checks if an player's 3D text label is valid. - [UpdatePlayer3DTextLabelText](UpdatePlayer3DTextLabelText): Change the text of a player's 3D text label. - - [GetPlayer3DTextLabelText](GetPlayer3DTextLabelText): Gets the player's 3D text label text. - [GetPlayer3DTextLabelColour](GetPlayer3DTextLabelColour): Gets the player's 3D text label colour. - [GetPlayer3DTextLabelPos](GetPlayer3DTextLabelPos): Gets the player's 3D text label position. @@ -70,4 +69,5 @@ If text[] is empty, the server/clients next to the text might crash! - [GetPlayer3DTextLabelVirtualWorld](GetPlayer3DTextLabelVirtualWorld): Gets the player's 3D text label virtual world id. - [SetPlayer3DTextLabelVirtualWorld](SetPlayer3DTextLabelVirtualWorld): Sets the player's 3D text label virtual world id. - [GetPlayer3DTextLabelLOS](GetPlayer3DTextLabelLOS): Gets the player's 3D text label line-of-sight. -- [SetPlayer3DTextLabelLOS](SetPlayer3DTextLabelLOS): Sets the player's 3D text label line-of-sight. \ No newline at end of file +- [SetPlayer3DTextLabelLOS](SetPlayer3DTextLabelLOS): Sets the player's 3D text label line-of-sight. +- [Create3DTextLabel](Create3DTextLabel): Create a global 3D text label. \ No newline at end of file