⚔ rawg.io api client ⚔
An easy to use client with built-in caching
Built with ❤︎ by orels1
# with npm
npm i --save rawger
#with yarn
yarn add rawger
Full documentation is available here
Check examples folder for more usage examples
const Rawger = require('rawger');
// initialize rawger with default 60s cache
// you can supply a different timeout (check examples folder)
// or use rawger.purgeCache(); to force-clear the cache altogether
// ⚠ starting with v1.1 you need to always await the init process
const rawger = await Rawger();
const { users } = rawger;
// get "Currently Playing" games for user
const playing = (await users('orels1').games('playing')).get();
// get count of owned games
const owned = (await users('orels1').games('owned')).count();
// get raw api response object for "Want to Play" games
const raw = (await users('orels1').games('toplay')).raw();
// get user profile
const profile = (await users('orels1').profile()).get();
You can also initialize an authenticated client to perform such actions as game status updates, reviews publishing and so on.
const Rawger = require('rawger');
// make sure to `await` the init process
const rawger = await Rawger({
email: 'some@email.com',
password: 'do-not-share-this'
});
const { users } = rawger;
// set FarCry 5 to "Currently Playing" for current account
await users('orels1').update().game('23585', { status: 'playing'});