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I discovered that the ST (State Threads) underlying layer will also continuously call getsystime. Additionally, ST's epoll_wait(timeout=0) will have performance issues when there are many sleep calls. These issues can be optimized together. |
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Reference: ossrs/state-threads#13 (comment)
This is the current SRS UDP scheduling structure diagram. It is basically very efficient, so st does not appear in the bottleneck. The points that can be improved include:
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