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interX

Turn your static 3d spaces into on-chain interactive, and gamified experiences. This gives world builders a node-based interface and protocol to create an interoperable behavior graph for a virtual world.

ClickToAnimateWithButton

This respository import's Ben Houston's behave-graph lib, and incorporates code from behave-flow for the user interface. It takes the existing functionality, and adds the following improvements:

  • adds a side by side view of the behave-flow editor, with the nodes on the left, and scene on the right, with changes propagating in real-time to the scene on the right
  • Whenever there is a jsonPath as a param, query the scene for possible values, and generate dynamic dropdowns
  • Integrates a smart contract that acts as a decentralized database that can securely and transparently enforce rules, gate actions and be a source of synchronized state for the scene.

This was made for the EthGlobal Eth Sanfrancisco hackathon, and won Polygon's Best Metaverse or Gaming prize and SKALE's Best Metaverse, Gaming, or NFTs prize.

The Eth Sanfrancisco project page can be found here

Organization

This repo is organized into the following workspaces:

  • /contracts contains the smart contract
  • /editor is the behavior-graph editor and minting tool, built in react, react three fiber and using the behave-flow code.

Useful code

Developer Setup

Install all dependencies:

yarn install

To start the editor:

yarn dev

To run the unit tests for the smart contracts

yarn test