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treemap.cpp
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treemap.cpp
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/*
* Data structure for reasonably fast and memory efficient key/value pairs.
* Intended for use with large token sets (map between wxString and an arbitrary type).
* Each key can have multiple values.
*/
#include "treemap.h"
#include <algorithm>
#include <wx/string.h>
struct TreeNode
{
TreeNode() {}
TreeNode(const wxString& key) : value(key) {}
TreeNode(const wxString& key, int id) : value(key)
{
leaves.push_back(id);
}
// calling AddLeaf() after Freeze() may Thaw() parts of the tree
void AddLeaf(TreeNode& leaf);
// compress the data structure to (hopefully) make it more efficient
void Freeze()
{
while (children.size() == 1)
{
if (leaves.empty())
{
value += children.front().value;
//#if __cplusplus >= 201103L // TODO: test if this C++11 code functions as expected
// leaves = std::move(children.front().leaves);
// std::vector<TreeNode> nextChildren = std::move(children.front().children);
// children = std::move(nextChildren);
//#else
leaves.swap(children.front().leaves);
//children.swap(children.front().children); // This looks wrong...
std::vector<TreeNode> nextChildren;
nextChildren.swap(children.front().children);
children.swap(nextChildren);
//#endif
}
else
break;
}
for (std::vector<TreeNode>::iterator itr = children.begin();
itr != children.end(); ++itr)
{
itr->Freeze();
}
value.Shrink();
#if __cplusplus >= 201103L
children.shrink_to_fit();
leaves.shrink_to_fit();
#else
std::vector<TreeNode>(children).swap(children);
std::vector<int>(leaves).swap(leaves);
#endif
}
// decompress the data structure to allow modifications
void Thaw()
{
if (value.Length() > 1)
{
TreeNode node(value.Mid(1));
node.children.swap(children);
node.leaves.swap(leaves);
value.Truncate(1);
children.push_back(node);
}
for (std::vector<TreeNode>::iterator itr = children.begin();
itr != children.end(); ++itr)
{
itr->Thaw();
}
}
std::vector<int> GetLeaves(const wxString& key) const;
#if 0
void Dump(wxString& out, wxString prefix = wxT("\n"))
{
prefix += value + wxT("-");
for (std::vector<int>::iterator itr = leaves.begin();
itr != leaves.end(); ++itr)
{
out += prefix + wxString::Format(wxT("[%d]"), *itr);
}
for (std::vector<TreeNode>::iterator itr = children.begin();
itr != children.end(); ++itr)
{
itr->Dump(out, prefix);
}
}
#endif // 0
wxString value;
std::vector<TreeNode> children;
std::vector<int> leaves;
};
struct TreeNodeLess
{
bool operator() (const TreeNode& a, const TreeNode& b)
{
return (a.value < b.value);
}
};
void TreeNode::AddLeaf(TreeNode& leaf)
{
if (leaf.value.IsEmpty())
{
size_t len = leaves.size();
leaves.insert(leaves.end(), leaf.leaves.begin(), leaf.leaves.end());
std::inplace_merge(leaves.begin(), leaves.begin() + len, leaves.end());
leaves.erase(std::unique(leaves.begin(), leaves.end()), leaves.end());
}
else
{
const wxString& suffix = leaf.value.Mid(1);
leaf.value = leaf.value[0];
std::vector<TreeNode>::iterator itr = std::lower_bound(children.begin(), children.end(), leaf, TreeNodeLess());
if (itr == children.end() || itr->value[0] != leaf.value)
itr = children.insert(itr, TreeNode(leaf.value));
else if (itr->value.Length() > 1)
itr->Thaw();
leaf.value = suffix;
itr->AddLeaf(leaf);
}
}
std::vector<int> TreeNode::GetLeaves(const wxString& key) const
{
if (key.IsEmpty())
return leaves;
std::vector<TreeNode>::const_iterator itr = std::lower_bound(children.begin(), children.end(), TreeNode(key[0]), TreeNodeLess());
wxString suffix;
if (itr == children.end() || !key.StartsWith(itr->value, &suffix))
return std::vector<int>();
return itr->GetLeaves(suffix);
}
TreeMap<int>::TreeMap() :
m_Root(new TreeNode())
{
}
TreeMap<int>::~TreeMap()
{
delete m_Root;
}
int TreeMap<int>::Insert(const wxString& key, int value)
{
TreeNode leaf(key, value);
m_Root->AddLeaf(leaf);
return value;
}
void TreeMap<int>::Shrink()
{
if (m_Root->children.size() == 1) // do not let the root node gain a value
m_Root->children.front().Freeze();
else
m_Root->Freeze();
}
std::vector<int> TreeMap<int>::GetIdSet(const wxString& key) const
{
return m_Root->GetLeaves(key);
}
int TreeMap<int>::GetValue(int id) const
{
return id;
}