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treemap.h
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treemap.h
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#ifndef TREEMAP_H
#define TREEMAP_H
#include <vector>
struct TreeNode;
class wxString;
template<typename _Tp> class TreeMap;
template<>
class TreeMap<int>
{
public:
TreeMap();
~TreeMap();
int Insert(const wxString& key, int value); // returns value
void Shrink();
std::vector<int> GetIdSet(const wxString& key) const;
int GetValue(int id) const; // returns id
private:
TreeNode* m_Root;
};
template<typename _Tp>
class TreeMap
{
public:
// returns the id of the value inserted
int Insert(const wxString& key, const _Tp& value)
{
m_Data.push_back(value);
return m_Tree.Insert(key, m_Data.size() - 1);
}
void Shrink()
{
m_Tree.Shrink();
#if __cplusplus >= 201103L
m_Data.shrink_to_fit();
#else
std::vector<_Tp>(m_Data).swap(m_Data);
#endif
}
std::vector<int> GetIdSet(const wxString& key) const
{
return m_Tree.GetIdSet(key);
}
_Tp& GetValue(int id)
{
return m_Data[id];
}
private:
TreeMap<int> m_Tree;
std::vector<_Tp> m_Data;
};
#endif // TREEMAP_H