Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

mingw startup crash since 23.1.3 #156

Open
Optiligence opened this issue Aug 12, 2023 · 5 comments
Open

mingw startup crash since 23.1.3 #156

Optiligence opened this issue Aug 12, 2023 · 5 comments

Comments

@Optiligence
Copy link

Server 2012 R2: 0xc000007b
Server 2019: 0xc0000135
Server 2016 apparently exhibits both

23.1.4 and 23.1.5 don’t work as well

also here https://ci.appveyor.com/project/knossos/knossos/builds/47779695

@pal1000
Copy link
Owner

pal1000 commented Aug 14, 2023

Try setting GALLIUM_DRIVER=llvmpipe and GALLIUM_DRIVER=d3d12 respectively. This should rule out which driver is crashing. GALLIUM_DRIVER=d3d12 cannot work on Server 2012 R2 and even 2016 may be too old.

@Optiligence
Copy link
Author

@pal1000
Copy link
Owner

pal1000 commented Aug 18, 2023

Please report upstream. Make sure you refer @xantares and @lygstate.

@pal1000
Copy link
Owner

pal1000 commented Oct 10, 2023

MinGW build is busted bad at runtime and who knows when it will be fixed.

@rdp
Copy link

rdp commented Jan 2, 2024

For followers, when I attempt to use mingw build with minecraft I get

java.lang.UnsatisfiedLinkError: Failed to locate library: opengl32.dll
	at org.lwjgl.system.Library.loadNative(Library.java:346)
	at org.lwjgl.system.Library.loadNative(Library.java:236)
	at org.lwjgl.system.Library.loadNative(Library.java:217)
	at org.lwjgl.system.Library.loadNative(Library.java:431)
	at org.lwjgl.system.Library.loadNative(Library.java:402)
	at org.lwjgl.opengl.GL.create(GL.java:107)
	at org.lwjgl.opengl.GL.<clinit>(GL.java:85)
	at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:64)
	at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:848)
	at evi.<init>(SourceFile:512)
	at net.minecraft.client.main.Main.main(SourceFile:223)

When I use it with https://www.winteracter.com/demo.htm it says "The code execution cannot proceed because zlib.dll was not found. Reinstalling the program may fix this problem." and same for libzstd.dll, though copying those in didn't seem to fix it entirely somehow? Should I report this upstream? Unfortunately for msvc builds I get #164 so workaround for now is to use older release (at least 20.1.8 here works https://fdossena.com/?p=mesa/index.frag , though oddly the "text" demo doesn't seem to work with it for some reason, but the rest does so I'm happy ). Cheers!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants