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queue.c
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queue.c
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#include "types.h"
#include "queue.h"
#define EMPTY ((UINT_t) (-1))
// Function to create a new queue
Queue *createQueue(UINT_t size) {
Queue *queue = (Queue *)malloc(sizeof(Queue));
assert_malloc(queue);
queue->items = (UINT_t *)malloc(size * sizeof(UINT_t));
assert_malloc(queue->items);
queue->front = EMPTY;
queue->rear = EMPTY;
queue->size = size;
return queue;
}
void free_queue(Queue *queue) {
free(queue->items);
free(queue);
}
// Function to check if the queue is empty
int isEmpty(Queue *queue) {
return queue->rear == EMPTY;
}
// Function to check if the queue is full
int isFull(Queue *queue) {
return queue->rear == queue->size - 1;
}
// Function to add an element to the queue
void enqueue(Queue *queue, UINT_t value) {
if (isFull(queue))
fprintf(stderr,"Queue is full.\n");
else {
if (queue->front == EMPTY) {
queue->front = 0;
queue->rear = 0;
queue->items[queue->rear] = value;
} else {
queue->rear++;
queue->items[queue->rear] = value;
}
}
}
// Function to remove an element from the queue
UINT_t dequeue(Queue *queue) {
UINT_t item;
if (isEmpty(queue)) {
printf("Queue is empty.\n");
item = EMPTY;
} else {
item = queue->items[queue->front];
queue->front++;
if (queue->front > queue->rear)
queue->front = queue->rear = EMPTY;
}
return item;
}